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The New Zealand Story - Commodore 64

Publisher:Hit Squad, The  ?              No-Intro:NewZealand Story, The (Europe)
Developer:Taito Corporation  ?              GoodName:N/A
Year:1991              TOSEC:N/A
Category:Action              MAME:N/A
Game Manual:N/A              Game Music:
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Also on: NEC PC Engine, NEC TurboGrafx-16, Sinclair ZX Spectrum

 


Video
In game image of The New Zealand Story on the Commodore 64.
In Game
Title screen of The New Zealand Story on the Commodore 64.
Title Screen
Box cover for The New Zealand Story on the Commodore 64.
Box
Box back cover for The New Zealand Story on the Commodore 64.
Box Back
Advert for The New Zealand Story on the Commodore 64.
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The goal of each level is to safely get Tiki through the level, avoiding enemy fire and spikes, and rescue one of his kiwi friends at the end. The weaponry starts out as arrows, but pickups can change these into bombs, lasers, or bouncing fireballs. These act a little differently, and what is useful depends upon the player's location. A distinctive feature of this game is the ability to ride a variety of flying vehicles, including balloons, blimps, and UFOs. Vehicles can be found ready for use or can be stolen from an enemy.


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