Civilization - Commodore Amiga

Publisher:Microprose  Info
Developer:MicroProse  Info
Year:Unknown
Category:Build And Management
Game Manual:N/A Game Music:
Download (Atari 8-bit)

Also on: Atari 8-bit, Atari ST, Sony Playstation

Video
In game image of Civilization on the Commodore Amiga.
In Game
Title screen of Civilization on the Commodore Amiga.
Title Screen
Top of cartridge artwork for Civilization on the Commodore Amiga.
Cartridge Top
Arcade Cabinet Marquee for Civilization.
Marquee


Sid Meier's Civilization is a turn-based strategy game. The game begins in 4000 BC. The player takes on the role of the ruler of a civilization, starting with only one settler unit and one warrior, and attempts to build an empire in competition with one to eleven other civilizations. The game requires a fair amount of micromanagement (although less than any of the simulation games). Along with the larger tasks of exploration, warfare and diplomacy, the player has to make decisions about where to build new cities, which improvements or units to build in each city, which advances in knowledge should be sought (and at what rate), and how to transform the land surrounding the cities for maximum benefit. From time to time the player's towns may be harassed by barbarians, units with no specific nationality and no named leader. These threats only come from unclaimed land or sea, so that over time there are fewer and fewer places from which barbarians will emanate.


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