Cyberblast - Commodore Amiga

Publisher:Innerprise Software  Info
Developer:Innerprise Software  Info
Year:Unknown
Category:Shooter / Top view
Game Manual:N/A Game Music:
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Video
In game image of Cyberblast on the Commodore Amiga.
In Game
Title screen of Cyberblast on the Commodore Amiga.
Title Screen
Box cover for Cyberblast on the Commodore Amiga.
Box
Box back cover for Cyberblast on the Commodore Amiga.
Box Back
Cartridge artwork for Cyberblast on the Commodore Amiga.
Cartridge
Top of cartridge artwork for Cyberblast on the Commodore Amiga.
Cartridge Top
Arcade Cabinet Marquee for Cyberblast.
Marquee


Cyberblast puts the player in Fastrax Laboratories where the Trans-universal Portal Experiment in the solar system has gone completely haywire. The player must make it through all 64 levels until he finds the missing control chip. The control chip needs to be found in order to close the portal as it's being open allows for deadly aliens to enter our universe.

The game is similar to Gaunlet, and levels must be completed within a time limit which changes based on level complexity. In order to complete levels, the player has to locate and collect the five crystals and then find and use the exit. Walls, enemies, and other obstacles will impede the player throughout the game and players much maintain a supply of energy units or their game will come to an end. Players can select between two characters at the start of each level. The two characters have different qualities and limitations which make them more or less adept to each different level.


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