The 'New Age' arrives in software. At last the Amiga can boast a game you will be proud to boot up when your crystal analyst comes round to listen to your collection of Brian Eno LPs. The Game of Harmony is one of those games in which gameplay is everything - The Game of Harmony is very much back to basics.
Asteroids type manner, you have to knock pairs of matching balls together to make them disappear. If, however, you send different coloured spheres careering into each other, you have to get rid of. As game-plays go, it requires dexterity, subtlety and restraint, so if your idea of a good time is a few rounds of Rambo III, it is quite likely that this is not the game for you. Frankly, The Game of Harmony can be bloody irritating, you can be just about to complete a difficult manoeuvre and a little misjudgement or slip of the joystick can give you twice as much work as you started with. Then again, it is also highly addictive. The Game of Harmony is that rarest of games – an original.
After a few hours of dabbing with the game, I got the feeling that although The Game of Harmony is original, stylish and highly playable, there is something about it that makes it fall short of being a true classic. It could be that it is a little fussy for my tastes, dare I say a little poncy. I am just not sure that the aggro involved in getting through the game is worth it. All I can be sure of is that after reviewing it, I have an irresistible urge to reach for a Napalm Death tape and give the volume control a severe yank. |
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