Gfl Championship Football - Commodore Amiga

Publisher:Activision  Info
Developer:Dynamix  Info
Year:1988
Category:Sports / Football (American)
Game Manual:Download (CPC)
Download (C64)
 Game Music:N/A

Also on: Atari ST, Apple II, Amstrad CPC, Commodore 64, Microsoft DOS, Sinclair ZX Spectrum

Video from another systemAmstrad CPC version shown because a Commodore Amiga video is unavailable.
Amstrad CPC version
In game image of Gfl Championship Football on the Commodore Amiga.
In Game
Title screen of Gfl Championship Football on the Commodore Amiga.
Title Screen
Box cover for Gfl Championship Football on the Commodore Amiga.
Box
Box back cover for Gfl Championship Football on the Commodore Amiga.
Box Back
Cartridge artwork for Gfl Championship Football on the Commodore Amiga.
Cartridge


This must be one of the earliest team sport games to use a first-person view – the packaging mocks the Xs and Os used to represent players in contemporary Gridiron games. What you see is what the player sees – control and viewpoint passes from the kicker to the receiver on a punt or kickoff, and the quarterback to the running back or receiver on a pass or kick. Releasing passes involves rotating the controls to select the pass direction. To take the ball, aim the visible hands in the centre of the screen.

There are 28 teams split into four divisions; their names are fictional (including the Seagulls, Mustangs and Geronimos), and each is rated out of 3 on 8 areas of skill. Matches last for 4 quarters of either 4 or 7 minutes' in-play time. Menus to select plays or teams involve using diagonal movements for selection.

Standard Gridiron rules apply – gain 10 yards in 4 attempts (downs) without fumbling or having a pass intercepted; kick a punt or field goal if you are about to fail at this.


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