Kult - Commodore Amiga

Publisher:Infogrames  Info
Developer:Ere Informatique  Info
Year:Unknown
Category:Adventure
Game Manual:Download (Atari ST) Game Music:N/A

Also on: Atari 8-bit, Atari ST, Microsoft DOS

Video
In game image of Kult on the Commodore Amiga.
In Game
Title screen of Kult on the Commodore Amiga.
Title Screen
Arcade Cabinet Marquee for Kult.
Marquee


Set in a post-apocalyptic world, Chamber Of The Sci-Mutant Priestess casts you as Raven, a young "Tuner" (psionic mutant), working for the Tuner Netwerk. One day, while out on assignment with his friend Sci Fi, he witnesses the massacre of a "Normal" village, by a group of Protozorqs (physical mutants). Raven and Sci Fi disobey their instructions from the Netwerk, and fight back against the Protozorqs. In the ensuing struggle, Sci Fi is captured and taken back to the Protozorqs' mountain temple. Raven vows to save her, and so gets himself captured, too. As the game starts, Raven is a prisoner in the crazy Protozorq temple, where something sinister and utterly insane seems about to happen. Apparently, Raven has to go through five ordeals, to become a "Divo" (a Messenger Of The New Solution). For each
ordeal he completes, he receives a Vort skull. Can you complete the five ordeals, save Sci Fi and destroy the fiendish Protozorq plot, in time? Luckily, you have a great array of amazing psionic powers to help you, and a neat point-and-click interface, in this unique graphic adventure.


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