No Buddies Land - Commodore Amiga

Publisher:Expose  Info
Developer:Unknown  Info
Year:Unknown
Category:Unknown
Game Manual:N/A Game Music:N/A

Also on: Atari ST

Video
In game image of No Buddies Land on the Commodore Amiga.
In Game
Title screen of No Buddies Land on the Commodore Amiga.
Title Screen
Box cover for No Buddies Land on the Commodore Amiga.
Box
Cartridge artwork for No Buddies Land on the Commodore Amiga.
Cartridge
Top of cartridge artwork for No Buddies Land on the Commodore Amiga.
Cartridge Top
Arcade Cabinet Marquee for No Buddies Land.
Marquee


No Buddies Land was originally coded on the Atari ST by Dave Boshoven, graphics by Sense and music by Lotus (ST demo crew Hotline). Later on ported to the Amiga, but unfortunately never got published as the publisher went bankrupt.

The game has average graphics and relatively good music, but the controls are horrible. The basic idea is well known - you must climb up the level to escape the raising water level.

I remember the fuss with magazines banging on about demo coders should be making games, and this game shows why that wasn't necessarily the case.


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