Operation Com-bat - Commodore Amiga

Publisher:Merit Software  Info
Developer:Unknown  Info
Year:Unknown
Category:Unknown
Game Manual:N/A Game Music:N/A

In game image of Operation Com-bat on the Commodore Amiga.
In Game
Box cover for Operation Com-bat on the Commodore Amiga.
Box
Box back cover for Operation Com-bat on the Commodore Amiga.
Box Back


From what I can make of it Operation Com-bat is more of a straight battle game than a strategy one, and hence a lot easier to play. What you have to do is to move those diddy little tanks around the battle field, blow up all the nasty baddy tanks and take out the enemy HQ. The grid at the bottom shows the entire playing area (there are four scenarios to choose from), the top half of the screen only shows a strip; here you click on the tank you have an uncontrollable desire to move, click on where you want it to go, and (provided there are no hills, water, rocks etc in the way) off it will trundle. If there are any enemies about, then you can shoot at them too – each unit is allowed to fire once each turn.

And yes, give or take the inescapable mobility, fuel, fun range, fun power and hit point statistics of the different tanks, the air support (for a better look at the map), and the time restrictions on each turn, that really is it. And yes, give or take the above-average-for-a-war-game-graphics and the digitised gun-fire, it really is that dire. We have complained before about war games 'not exploiting the full potential of the Amiga', but this is quite simply preposterous.


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