Robocop 2 - Commodore Amiga

Publisher:Ocean  Info
Developer:Special FX Software  Info
Year:Unknown
Category:Platform
Game Manual:Download Game Music:
Download (GX4000)
Download (ZX Spectrum)
Download (NES)
Download (Game Boy)
Download (Atari ST)

Also on: Arcade, Amstrad GX4000, Sinclair ZX Spectrum, Commodore 64, Nintendo NES, Nintendo Game Boy, Atari ST

Video
In game image of Robocop 2 on the Commodore Amiga.
In Game
Title screen of Robocop 2 on the Commodore Amiga.
Title Screen
Box cover for Robocop 2 on the Commodore Amiga.
Box
Box back cover for Robocop 2 on the Commodore Amiga.
Box Back
Cartridge artwork for Robocop 2 on the Commodore Amiga.
Cartridge
Top of cartridge artwork for Robocop 2 on the Commodore Amiga.
Cartridge Top
Arcade Cabinet Marquee for Robocop 2.
Marquee
Advert for Robocop 2 on the Commodore Amiga.
Advert
(Sinclair ZX Spectrum Version)
Game map for Robocop 2 on the Commodore Amiga.
Map
(Sinclair ZX Spectrum Version)


The Amiga version of RoboCop 2 is very similar to other versions of the game released by Ocean Software: it combines platform levels with a puzzle mode and a first-person shooting gallery. While the puzzle and shooting modes are very similar to those on the Atari ST, the main platform sections feature completely different level designs and separate gameplay mechanics.

All three of the platform stages present RoboCop with a set goal: destroying the Nuke drug lab, apprehending the criminal Cain and finally destroying Cain in his "RoboCop 2" form. On the way to the goals, RoboCop must defeat swarms of henchmen who attack him with guns, mortars and bazookas, and in the last level, various robotic enemies like flying drones and ED-209s. He can shoot back with a standard gun as well as pick up weapon power-ups in the form of cola cans: three-way shot, scatter shot and rapid fire, each with limited but ample ammunition. Other cans enhance the time limit of the level, replenish life energy or provide a temporary shield. Not every power-up should be picked up, however: some have negative effects like reducing the time limit or reversing the controls.


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