Second Samurai - Commodore Amiga

Publisher:Psygnosis  Info
Developer:Vivid Image  Info
Year:Unknown
Category:Platform
Game Manual:Download Game Music:
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Video
In game image of Second Samurai on the Commodore Amiga.
In Game
Title screen of Second Samurai on the Commodore Amiga.
Title Screen
Box cover for Second Samurai on the Commodore Amiga.
Box
Box back cover for Second Samurai on the Commodore Amiga.
Box Back
Cartridge artwork for Second Samurai on the Commodore Amiga.
Cartridge
Top of cartridge artwork for Second Samurai on the Commodore Amiga.
Cartridge Top
Arcade Cabinet Marquee for Second Samurai.
Marquee


At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving.

As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot 'em up mode.


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