Zool 2 - Commodore Amiga

Publisher:Gremlin Graphics Software  Info
Developer:Gremlin Graphics Software  Info
Year:Unknown
Category:Platform
Game Manual:Download Game Music:
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Also on: Microsoft DOS, Atari Jaguar, Commodore Amiga CD32

Video
In game image of Zool 2 on the Commodore Amiga.
In Game
Title screen of Zool 2 on the Commodore Amiga.
Title Screen
Box cover for Zool 2 on the Commodore Amiga.
Box
Box back cover for Zool 2 on the Commodore Amiga.
Box Back
Cartridge artwork for Zool 2 on the Commodore Amiga.
Cartridge
Top of cartridge artwork for Zool 2 on the Commodore Amiga.
Cartridge Top
Arcade Cabinet Marquee for Zool 2.
Marquee


The sequel to Zool sees him take on the bad guys Mental Block and Krool across 15 levels.

Zool 2 is a platform game where you control the titular "Ninja of the Nth Dimension" (or his girlfriend, Zooz, who can complete each level in a slightly different way) as he rampages through a variety of levels, collecting countless tasty treats, shooting any enemies that he encounters and finding bonuses (there's a variety of special power-ups Zool can find - for example, a bomb that follows him and can be blown up at any time to remove on-screen enemies, or a temporary invulnerability). New to the sequel is Zool's ability to scale walls and his new spinning attacks.

On each level you have to collect a certain amount of the featured fruit within an allocated time limit, and then find the exit across the multi-directionally-scrolling levels. There are lots of hidden areas to see, including a bonus Breakout game starring Zool's pet 2-headed dog.


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