| Game Manual: | N/A | | Game Music: | N/A |
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Play your favorite classic games and more with the GameEx front end. Read more. |
| Also on: Acorn Atom, Acorn BBC Micro, Acorn Electron, Commodore PET, Commodore VIC-20, Magnavox Odyssey 2, Mattel Intellivision, Microsoft Windows, Nintendo Famicom Disk System, Nintendo NES, Nintendo Wii U, Philips CD-i, RCA Studio II, Sharp X68000, Sinclair ZX Spectrum, Sinclair ZX-81, Sony Playstation 2, Sony PSP, Tandy TRS-80 |
| Simulated Pinball Machine in superb full colour graphics. Three different screens with points scoring for hitting the sides of the table, circles, crosses, rectangles and disappearing turntable. "Fire" the ball with the spring arm, then see how long you can keep the ball rolling by bouncing it with the shutters. The object of the game is to keep the ball moving around the table for as long as possible. When it falls to the bottom of the table, press Fire (or Key 7) to operate the flippers and bounce it back. |
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