Wing Commander 2 - Vengeance of the Kilrathi - Special Operations 1 & Special Operations 2 - FM Towns Marty| Game Manual: | N/A | | Game Music: | N/A |
Vengeance of the Kilrathi :
Your carrier, the Tiger's Claw, is destroyed by Kilrathi stealth fighters. You are blamed for the loss of the ship. After being demoted you are transferred to a space station far off the front lines where you are supposed to spend the rest of your career. However, ten years later, you are able to save the Confederation flagship, the Concordia, from a Kilrathi attack. On the ship, you meet many old friends. Back in the cockpit, it's up to you to stop the Kilrathi and prove your innocence in the destruction of the Tiger's Claw.
Special Op 1 :
After the victory at K'Tithrak Mang, things are looking up for the Confederation. Several Kilrathi planets are rebelling and breaking away from the Empire. The Special Operations division of Confed is assigned to support the Kilrathi rebels and protect them from the inevitable Imperial counterattack. That's not the only problem, though: after a mutiny on a Confed cruiser, the crew have taken to piracy and attack human trade ships in the nearby star systems.
Special Op 2 :
Zachary "Jazz" Colson, traitor to the Confederation, is being transported to his execution when he is freed by the Society of Mandarins. Meanwhile, Confed is testing its latest fighter, the Morningstar, on the Concordia. Performing the tests is the Wild Eagle Squadron, under the command of an old acquaintance: Todd "Maniac" Marshall. And while the Morningstar is still plagued with random failures of its jump drive, the Mandarin, under Jazz's command, have already set their eyes on acquiring the prototype for the Kilrathi. |
|
Play your favorite classic games and more with the GameEx front end. Read more. |
|
|
|
|
|
|
|