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Minotaur - Mattel Intellivision

Publisher:Mattel Electronics  ?              No-Intro:N/A
Developer:APh Technological Consulting  ?              GoodName:Minotaur
Year:1981              TOSEC:Minotaur
Category:Role-Playing              MAME:N/A
Game Manual:N/A              Game Music:N/A

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In game image of Minotaur on the Mattel Intellivision.
In Game
Title screen of Minotaur on the Mattel Intellivision.
Title Screen
Arcade Cabinet Marquee for Minotaur.

A Early version of the game that would later become Advanced Dungeons & Dragons - Treasure of Tarmin. Minotaur was the working name.

A mix between a maze game and an RPG, the game featured innovations in the genre that had never been attempted before on the Intellivision, such as hidden doors, magical weapons and a versatile inventory (which requires you to keep yourself fed and rested, otherwise you'll lose health). It also featured up to 256 randomly-generated levels of the maze (depending on which of the 4 difficulty levels you choose) where you'll fight real-time battles against increasingly fierce creatures until you reach the Minotaur's lair, where he guards the Treasure of Tarmin.

Most viewed Mattel Intellivision games:
 Burger Time (1982)
 Sea Battle (1980)
 NASL Soccer (1980)
 Pac-Man (1983)
 Horse Racing (1980)
 Utopia (1981)
 Swords and Serpents (1982)
 Donkey Kong (1982)
 Advanced Dungeons & Dragons: Cloudy Mountain (1982)
 B-17 Bomber (1982)
 Tennis (1980)
 NFL Football (1979)
 Auto Racing (1979)
 Advanced Dungeons & Dragons: Treasure of Tarmin (1983)
 Tron: Deadly Discs (1982)
 Dig Dug (1987)
 Masters of the Universe: The Power of He-Man (1983)
 Zaxxon (1983)
 River Raid (1983)
 Centipede (1983)
 Dragon Fire (1982)

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