| Game Manual: | Download (CPC) | | Game Music: | N/A |
A fiendishly addictive, yet simple concept.
You control a bouncing ball, set in space. The object is to collect the coins and power-ups by bouncing from platform to platform. If you fall to the bottom of the map you die, if you hit a spike or other nasty, you also lose.
Once all the coins have been collected, the exit will be enabled which was generally at the top of the map. By adjusting your bounce and direction, you carefully work your way to the exit.
Originally written for the Spectrum but not released, however after the SAM version was coded a version was released complete with MODE1 version of Andy Park's loading screen. |
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