ADS - Advanced Destroyer Simulator - Microsoft DOS

Publisher:Futura  Info
Developer:Futura  Info
Year:Unknown
Category:Unknown
Game Manual:Download Game Music:N/A

Also on: Amstrad CPC, Atari ST, Commodore Amiga

Video
In game image of ADS - Advanced Destroyer Simulator on the Microsoft DOS.
In Game
Box cover for ADS - Advanced Destroyer Simulator on the Microsoft DOS.
Box
Box back cover for ADS - Advanced Destroyer Simulator on the Microsoft DOS.
Box Back
Artwork on the Disc for ADS - Advanced Destroyer Simulator on the Microsoft DOS.
Disc
Advert for ADS - Advanced Destroyer Simulator on the Microsoft DOS.
Advert
(Atari ST Version)


Advanced Destroyer Simulator (ADS) is a naval combat simulation set in World War 2. It was the first naval simulation to use real-time filled 3D graphics. Its style and mechanics are reminiscent of Epyx's Destroyer (1986).

ADS simulates the H.M.S. Onslaught, a British destroyer of the O-class fitted with three cannon turrets, four torpedo tubes on port and starboard respectively, and a sonar to detect and track submarines. In ADS, the Onslaught is not part of a flotilla.

There's no campaign, gameplay is mission-based and set in three scenarios (two in the CPC version) with five mission each: The Mediterranean around Sicily, the English Channel between UK and France, and the North Sea coast of Norway. Objectives include seek-and-destroy assignments, patrols, convoy escorts, submarine hunts and blockade runs. Each scenario also offers an open ?Delta? option where you cruise and hunt without specific objectives.

You navigate the destroyer manually, in real-time and from a first person perspective, though with the help of a scenario map. ADS simulates ship combat as a close-quarter exchange of torpedoes and cannon fire. In proximity to enemy land bases, Stuka fighters can attack and must be shot down with the cannons. Submarines are tracked with the sonar and can only be attacked once they surface. Enemy vessels include freighters, tankers, torpedo boats, destroyers and cruisers. Most missions are time critical; in the course of the mission, it may be necessary to dock in allied ports for repairs, to refuel and restock on ammunition.


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