Bumping Warrior - Microsoft DOS

Publisher:GameOne  Info
Developer:GameOne  Info
Year:Unknown
Category:Unknown
Game Manual:N/A Game Music:N/A

Video


Description from old-games.ru:
Taiwanese arcade with a monotonous and simple in its essence, but extremely entertaining gameplay. There is no text in the game itself, but the menu is in English; the game is clearly focused on the children's audience. The frames of the introductory video, where we are shown an attack on the beautiful world of some villain riding on a dragon, are connected with the action of the game itself, somehow entirely indirectly.

To play it is necessary for one of four creatures of the strange form on legs (differ in the form and color, but more, most likely, anything). The meaning of the game is as follows. At each level, bounded by a single screen, roams a multitude of two-legged dinosaurs of different species. They go on strictly defined trajectories and do not show to the hero of aggression, however casual physical contact with them leads to instant destruction. The task of the hero - with the help of boulders, scattered on the level, 'knock out' all the dinosaurs and make them disappear. Boulders can be moved. That is, we move the boulder to a relatively close distance to the dinosaur and 'run' into it: it sits on the ground with the 'stars' near the head and ceases to be dangerous, and after a while disappears altogether. As the level passes and this is the destruction of ancient reptiles, new dinosaurs periodically appear on it, but the growth rate of the local population is extremely low: even with a bad game at the initial locations, it is unlikely that more than four new ones will appear, that is, it is quite possible to defeat all. Subsequent levels are the same, except that the species of dinosaurs are larger, the landscapes are different, and after a while there are also fire-breathing dinosaurs: they, too, do not seek to kill you, but they simply exhale the fire, but you can accidentally get under it ...

The graphics are very nice, albeit deliberately childish; the perspective of the survey is isometry, the fine details are traced qualitatively. In general, the sensations of the game are extremely positive, and given its comparative simplicity, it may well suit not only children but also adults.


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