| Much of the gameplay remains similar to its predecessor; the combat focuses on the player doing the bulk of the fighting, while relying on tactical combat instead of arcade-style shooting to overcome opponents. As with the previous game, weapons featured in the game are either based on actual models (such as the FN SCAR) or are hypothetical prototypes, with the player able to command friendly units assigned to help them, from their own squad, to drones, tanks and aircraft. |
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