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Risk: Factions is an electronic variant of the Hasbro strategy board game Risk, but it has been streamlined from the board game version to speed up gameplay. The gameplay is based on the boardgame's 2008 set of rules, and also adds overkill (more damage when rolling two or three 6s - two removes four units, three removes them all), specific faction abilities (to use a fourth die in certain circumstances), and dynamic terrain to the rules.
The game is based on each player controlling a different section of board, and attacking an enemy's territory as well as defending his own. The original board game is won by whoever takes over the entire map first. Conflicts are resolved by each player taking a turn to roll the dice based, reducing the opponent's strength with each roll. Whoever has units standing at the end of the conflict gets to occupy the territory. However, in Risk: Factions, the single player game is won by the person who completes three objectives and controls his capital at the end of the game. |
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