Dragon Slayer - MSX

Publisher:Square  Info
Developer:Nihon Falcom  Info
Year:Unknown
Category:Role Playing Game
Game Manual:N/A Game Music:
Download (Epoch Super Cassette Vision)

Also on: Epoch Super Cassette Vision, Sinclair ZX Spectrum, Dragon 32-64

Video
In game image of Dragon Slayer on the MSX.
In Game
Title screen of Dragon Slayer on the MSX.
Title Screen
Box cover for Dragon Slayer on the MSX.
Box
Arcade Cabinet Marquee for Dragon Slayer.
Marquee


Dragon Slayer is commonly considered one of the progenitors of the action RPG genre. The premise is similar to Roguelikes: the player takes control of a knight who must fight his way through large overhead maze-like dungeons. Unlike roguelikes, the combat in the game is fully action-oriented: the player must approach the monster and "bump" into it in order to inflict damage, at the same time trying to avoid its blows. Combat takes place on the same screen as the exploration; monsters will also sometimes pursue the knight if he attempts to escape. Also contrary to roguelikes, none of the locations or items in the game is randomized.
The player can collect power stones and coins during the journey; the power stones increase the hero's strength, while the coins increase his hit points (health). Defeating enemies also yields experience points, which determine the amount of maximum HP the hero is able to receive.


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