Daisenryaku - Nintendo NES

Publisher:Bothtec  Info
Developer:SystemSoft  Info
Year:1988
Category:Strategy
Game Manual:N/A Game Music:N/A

Also on: Nintendo Game Boy

Video
In game image of Daisenryaku on the Nintendo NES.
In Game
Title screen of Daisenryaku on the Nintendo NES.
Title Screen
Box cover for Daisenryaku on the Nintendo NES.
Box
Box back cover for Daisenryaku on the Nintendo NES.
Box Back
Arcade Cabinet Marquee for Daisenryaku.
Marquee


One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are at war with each other. Three basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near.


The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values. This version uses "fake hexagons" for battlefields; the hexagons are in fact squares, with six neighbours. As opposed to most other versions, it has round-based combat, i.e. a turn ends when the player has moved all the units. It also has a less complex management system than the computer versions.


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