Loom (FM-Towns) - ScummVM| Game Manual: | N/A | | Game Music: | N/A |
Loom was the fourth game to use the SCUMM scripting language. The game follows Bobbin Threadbare as he learns how to use his magical powers through his distaff and as he eventually saves the world from the Lord of Chaos, who was unraveling the Loom (the source of power for the members of the weaver's guild).
The FM Towns CD version featured enhanced 256-color VGA graphics and a new digital soundtrack. The dialogue and story elements remained largely unchanged from the original EGA version, though at least one scene was partially censored of blood, and some elements of the visual design were lost. |
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