Bulge - Battle For Antwerp, The - Sinclair ZX Spectrum

Publisher:M. C. Lothlorien  Info
Developer:M. C. Lothlorien  Info
Year:Unknown
Category:Simulation
Game Manual:N/A Game Music:N/A

Video
Arcade Cabinet Marquee for Bulge - Battle For Antwerp, The.
Marquee
Advert for Bulge - Battle For Antwerp, The on the Sinclair ZX Spectrum.
Advert


This early simulation of "The Battle of the Bulge" uses a semi-realtime system for gameplay, consisting of 15 minute time-ticks and will jump to 7:00 AM of the next day as soon as midnight is reached. The game has a pause command, so you can examine the battlefield without pressure of time. Units are displayed as icons and represent a regiment, brigade or even division, each having a certain strength value. At the beginning the units are placed in their historical starting locations of Dec 16th, 1944.

Victory points are accumulated by destroying enemy units and taking cities. The game will end on Jan 3rd, 1945, showing the final points.


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