Thrust - Sinclair ZX Spectrum

Publisher:Firebird Software  Info
Developer:David Lowe, Simon Clarke  Info
Year:Unknown
Category:Shoot'em Up
Game Manual:Download (CPC)
Download (C64)
Download (Atari 2600)
 Game Music:
Download (Atari ST)

Also on: Acorn BBC Micro, Acorn Electron, Amstrad CPC, Atari 2600, Atari 8-bit, Atari ST, Commodore 16, Commodore 64, Commodore Plus 4, GCE Vectrex

Video from another systemAmstrad CPC version shown because a Sinclair ZX Spectrum video is unavailable.
Amstrad CPC version
In game image of Thrust on the Sinclair ZX Spectrum.
In Game
Title screen of Thrust on the Sinclair ZX Spectrum.
Title Screen
Cartridge artwork for Thrust on the Sinclair ZX Spectrum.
Cartridge
Arcade Cabinet Marquee for Thrust.
Marquee
Advert for Thrust on the Sinclair ZX Spectrum.
Advert
(Acorn Electron Version)


Thrust took a unique game style by bringing realistic physics and inertia-based movement into arcade games, directly influencing titles like Oids, not to mention the same author's Exile from Audiogenic. The action is viewed from the side, with the graphics drawn in vectors, in keeping with the mathematical nature of everything that unfolds.

As a Resistance fighter, the player must fly into enemy lines in order to steal Klystron Pods to power more advanced starships, using your tractor beam to take them. A network of mounted guns are aiming to shoot the player down – these can be disabled by shooting their power source, but eventually this will explode, forcing the player to flee. Some of the later levels feature reverse gravity, which is where things really get difficult.


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