| Game Manual: | N/A | | Game Music: | N/A |
| With Parsec's popularity, I felt a 2-player version would be a sure hit. I created a storyboard concept and began coding the software as a submission to TI. The concept was two ships in a moveable asteroid field. The asteroids would move if they were fired upon, so they could be used as both an offensive and defensive weapon. I used the sound effects created for Parsec and submitted it to TI. They loved it and accepted it as a Class A submisstion. But TI announced they were killing the home computer. They released the software back to me with the condition that I did not use the Parsec name. So, I renamed the game "Beyond Space." |
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