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airwolf: MAME ROM Information.


Airwolf (c) 1987 Kyugo.

A horizontally scrolling shoot'em up game.


Main CPU : (2x) Z80 (@ 4.608 Mhz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 2


Released in September 1987.

The game is based on the popular US TV series 'Air Wolf' (Universal City Studios, 1984).

Original products:

Airwolf (Kyugo)

Licensed products:

Airwolf (UA)

Unofficial products:

Skywolf (K&G)


Staff : Yoshikikun, Kankurou, Chapy Hara, Yahichi, Sukesan


* Consoles :

Nintendo Famicom (1988)

* Others :

LCD Handheld Game (1989) by Acclaim.


Game's rom.

Machine's picture.

MAME Info:

0.36b3 [Nicola Salmoria]

Artwork available


- 0.135u3: Added clone Sky Wolf (set 3).

- 0.122u8: Changed description to 'Airwolf'.

- 0.119u4: David Haywood added clone Airwolf (US). Changed parent description to 'Airwolf (set 1)'.

- 8th October 2006: Mr. Do - Aaron Giles has been purchasing and scanning stuff, that Ad_Enuff cleans up and converts for MAME. This week, we have Airwolf bezel.

- 0.106u12: MASH added plds ($200, 300 - epl12p6a.9j and epl12p6a.9k) to Airwolf.

- 0.67: Changed description to 'Airwolf'.

- 0.61: Changed 'Unknown' to 'Unused' dipswitches.

- 21st February 2003: Guru - SkyWolf (possibly different version?) arrived from Taucher.

- 0.37b3: Added 'Allow Continue' dipswitch.

- 0.36b3: Nicola Salmoria added Airwolf (Kyugo 1987) and clones Sky Wolf (set 1) and (set 2).

- 10th August 1999: Nicola added Flashgal and Airwolf / Sky Wolf to the Taitos84 driver.

LEVELS: 4 (endless)

Other Emulators:

* FB Alpha

* Sparcade

Movie: Airwolf

Genre: Action

Year: USA 1984

Director: Donald P. Bellisario

Studio: Universal Pictures

Cast: Jan-Michael Vincent, Belinda Bauer, Alex Cord, Ernest Borgnine, David Hemmings

Recommended Games (Helicopter):

Super Cobra


Sky Army




Tiger Heli

Vs. Raid on Bungeling Bay



Battle Chopper

Combat Hawk

Twin Cobra

Twin Cobra II

Chopper I


Silk Worm

Twin Eagle

Twin Eagle II - The Rescue Mission


Ashura Blaster

Thunder Strike

S.S. Mission

Desert War


Romset: 189 kb / 15 files / 76.9 zip

MAME XML Output:

       <game name="airwolf" sourcefile="kyugo.c">
              <rom name="b.2s" size="32768" crc="8c993cce" sha1="925a5a9a2ee382556e2c2e928fd483344eba72c3" region="maincpu" offset="0"/>
              <rom name="a.7s" size="32768" crc="a3c7af5c" sha1="0f70ca94f3d168d38e0e93252e9441973f72441a" region="sub" offset="0"/>
              <rom name="f.4a" size="4096" crc="4df44ce9" sha1="145986009d4ae6f7dd98ce715838d0331dea005d" region="gfx1" offset="0"/>
              <rom name="09h_14.bin" size="8192" crc="25e57e1f" sha1="bef24bced102cd470e10bd4aa19da3c608211258" region="gfx2" offset="0"/>
              <rom name="10h_13.bin" size="8192" crc="cf0de5e9" sha1="32f3eb4c9298d59aca1dc2530b0e92f64311946d" region="gfx2" offset="2000"/>
              <rom name="11h_12.bin" size="8192" crc="4050c048" sha1="ca21e0750f01342d9791067160339eec436c9458" region="gfx2" offset="4000"/>
              <rom name="e.6a" size="32768" crc="e8fbc7d2" sha1="a9a651b4a714f490a051a89fd0327a665353d64b" region="gfx3" offset="0"/>
              <rom name="d.8a" size="32768" crc="c5d4156b" sha1="f66ec33b67e39f3df016231b00e48c9757e322f3" region="gfx3" offset="8000"/>
              <rom name="c.10a" size="32768" crc="de91dfb1" sha1="9f338542f44905d0b895d99510475113eb860f0d" region="gfx3" offset="10000"/>
              <rom name="01j.bin" size="256" crc="6a94b2a3" sha1="b1f9bd97aa26c9fb6377ef32d5dd125583361f48" region="proms" offset="0"/>
              <rom name="01h.bin" size="256" crc="ec0923d3" sha1="26f9eda4260a8b767893b8dea42819f192ef0b20" region="proms" offset="100"/>
              <rom name="01f.bin" size="256" crc="ade97052" sha1="cc1b4cd57d7bc55ce44de6b89a322ff08eabb1a0" region="proms" offset="200"/>
              <rom name="m1.2c" size="32" crc="83a39201" sha1="4fdc722c9e20ee152c890342ef0dce18e35e2ef8" region="proms" offset="320"/>
              <rom name="pal16l8a.2j" size="260" status="nodump" region="plds" offset="0"/>
              <rom name="epl12p6a.9j" size="52" crc="19808f14" sha1="d5043237be8857d2cecaf7dec079461f6b53efa9" region="plds" offset="200"/>
              <rom name="epl12p6a.9k" size="52" crc="f5acad85" sha1="ee3caeedf3e91793b12895f109eae5417f5c7631" region="plds" offset="300"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1536000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Lives" tag="DSW1" mask="3">
                     <dipvalue name="4" value="3" default="yes"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="1"/>
                     <dipvalue name="7" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW1" mask="4">
                     <dipvalue name="No" value="4"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              <dipswitch name="Slow Motion" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Sound Test" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Cabinet" tag="DSW1" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              <dipswitch name="Freeze" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin A" tag="DSW2" mask="7">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="3"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW2" mask="56">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="256"/>

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