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aliensec: MAME ROM Information.


Alien Sector (c) 1985 Namco.

A horizontally scrolling shoot'em up where you try to shoot all the evil aliens while collecting cute, friendly one-eyed aliens. At the end of each level there is a chance to gain more energy.


Main CPU : M6809 (@ 1.536 Mhz), HD63701 (@ 1.536 Mhz)

Sound Chips : Namco 8-channel WSG

RAM : (8x) 6116, (4x) 2148

Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 2048

Players : 2

Control : 8-way joystick

Buttons : 1


This game is also known as "Baraduke".


Sound composer : Yuriko Keino, Norio Nakagata


* Consoles :

Sony PlayStation (1997, "Namco Museum Vol.5")

* Computers :

Sharp X68000 (1995)


Game's rom.

MAME Info:

0.36b10 [Manuel Abadia]


- 0.144u7: Kanikani updated Alien Sector/Baraduke dipswitches.

- 0.143: Wilbert Pol fixed immediate crash while using -DEBUG in Baraduke driver.

- 0.139u1: Atari Ace removed global variables from NAMCO sound core.

- 0.123u5: RansAckeR simplified inputs, improved dipswitches and added DIP locations to Baraduke driver. Added 'Unused' dipswitch.

- 0.122u7: Changed HD63701 CPU2 clock speed to 6144000 Hz.

- 0.118u5: Changed description of 'Baraduke (set 1)' to 'Alien Sector' and clone 'Baraduke (set 2)' to 'Baraduke'. Renamed (baraduke) to (aliensec) and (baraduka) to (baraduke). Added new gfx2 roms ($0, 8000). Fixed rom names.

- 0.107u3: Brian Troha properly documented and connected the CUS60 MCU code to Baraduke.

- 0.104u6: Aaron Giles fixed freezes at boot in Baraduke and Metro-Cross.

- 0.93: Added clock parameter to Namco CUS30 sound (24000 Hz).

- 17th December 2004: Dumping Project - Randy have won on eBay an original Namco 'Alien Sector' (world version of "Baraduke") PCB for redumping.

- 0.80: Nicola Salmoria fixed dipswitches in Baraduke and improved sprites, there are still gaps left but this is correct behaviour verified on the real board.

- 0.61: Added clone Baraduke (set 2). Changed parent description to 'Baraduke (set 1)'.

- 15th May 2002: MASH added a clone ROM to Baraduke.

- 15th March 2003: Gansuke from Team Japump dumped Baraduke (NEW Version).

- 0.37b12: Changed VSync to 60.606060Hz.

- 28th March 2000: Manuel Abadia added cocktail support to Baraduke, Metro-Cross, Gaplus and Pandora's Palace.

- 0.36RC2: Added dipswitches 'Rack test' and 'Allow continue from last level'.

- 15th December 1999: Manuel Abadia fixed the graphics priorities in Baraduke.

- 0.36b11: Changed visible area to 288x224.

- 21st November 1999: Manuel Abadia fixed the resolution in Sky Kid, Dragon Buster, Metro Cross and Baraduke.

- 0.36b10: Manuel Abadia added Baraduke (Namco 1985).

- 17th November 1999: Manuel Abadia sent in drivers for Baraduke and Metro-Cross. Ernesto Corvi fixed sound in all the games using Namco sound system driven by a HD63701 (incl. Baraduke and Metrocross).


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* FB Alpha

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Romset: 184 kb / 15 files / 76.6 zip

MAME XML Output:

       <game name="aliensec" sourcefile="baraduke.c">
              <description>Alien Sector</description>
              <rom name="bd1_3.9c" size="8192" crc="ea2ea790" sha1="ab6f523803b2b0ea04b78f2f252de6c2d344a26c" region="maincpu" offset="6000"/>
              <rom name="bd2_1.9a" size="16384" crc="9a0a9a87" sha1="6d88fb5b443c822ede4884d4452e333834b16aca" region="maincpu" offset="8000"/>
              <rom name="bd2_2.9b" size="16384" crc="383e5458" sha1="091f25e287f0a81649c9a4fa196ebe4112a82295" region="maincpu" offset="c000"/>
              <rom name="bd1_4.3b" size="16384" crc="abda0fe7" sha1="f7edcb5f9fa47bb38a8207af5678cf4ccc243547" region="mcu" offset="8000"/>
              <rom name="cus60-60a1.mcu" size="4096" crc="076ea82a" sha1="22b5e62e26390d7d5cacc0503c7aa5ed524204df" region="mcu" offset="f000"/>
              <rom name="bd1_5.3j" size="8192" crc="706b7fee" sha1="e5694289bd4346c1a3a004feaa940710cea755c6" region="gfx1" offset="0"/>
              <rom name="bd2_8.4p" size="16384" crc="432bd7d9" sha1="876e071b514864d434ab49002c5432f9c88665c1" region="gfx2" offset="0"/>
              <rom name="bd1_7.4n" size="16384" crc="0d7ebec9" sha1="6b86b476db61f5760bc8610b51adc1115cfdad96" region="gfx2" offset="4000"/>
              <rom name="bd2_6.4m" size="16384" crc="f4c1df60" sha1="8a3a6682884b227fe4293adb09624a4389ee660d" region="gfx2" offset="8000"/>
              <rom name="bd1_9.8k" size="16384" crc="87a29acc" sha1="3aa00efc95d1da50f6e4637d101640328287dea1" region="gfx3" offset="0"/>
              <rom name="bd1_10.8l" size="16384" crc="72b6d20c" sha1="e40b48dacefce4fd62ab28d3e6ff3932d4ff005b" region="gfx3" offset="4000"/>
              <rom name="bd1_11.8m" size="16384" crc="3076af9c" sha1="57ce09b298fd0bae94e4d8c817a34ce812c3ddfc" region="gfx3" offset="8000"/>
              <rom name="bd1_12.8n" size="16384" crc="8b4c09a3" sha1="46e0ef39cb313c6780f6137769153dc4a054c77f" region="gfx3" offset="c000"/>
              <rom name="bd1-1.1n" size="2048" crc="0d78ebc6" sha1="0a0c1e23eb4d1748c4e6c448284d785286c77911" region="proms" offset="0"/>
              <rom name="bd1-2.2m" size="2048" crc="03f7241f" sha1="16ae059f084ba0ac4ddaa95dbeed113295f106ea" region="proms" offset="800"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="24000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.606060" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin B" tag="DSWA" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              <dipswitch name="Coin A" tag="DSWA" mask="24">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="24" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
              <dipswitch name="Lives" tag="DSWA" mask="96">
                     <dipvalue name="2" value="64"/>
                     <dipvalue name="3" value="96" default="yes"/>
                     <dipvalue name="4" value="32"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Service Mode" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSWB" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Allow Continue From Last Level" tag="DSWB" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Freeze" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Round Select" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSWB" mask="48">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Very Hard" value="0"/>
              <dipswitch name="Bonus Life" tag="DSWB" mask="192">
                     <dipvalue name="Every 10k" value="128"/>
                     <dipvalue name="10k And Every 20k" value="192" default="yes"/>
                     <dipvalue name="Every 20k" value="64"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Cabinet" tag="EDGE" mask="2">
                     <dipvalue name="Upright" value="2" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>

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