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alphaxz: MAME ROM Information.


The Alphax Z (c) 1986 ED Co., Ltd.


Main CPU : Z80 (@ 4 Mhz)

Sound CPU : (3x) Z80 (@ 2 Mhz)

Sound Chips : AY8910 (@ 2 Mhz), (2x) DAC

Players : 2

Control : 8-way joystick

Buttons : 2


Developed by Kaneko.

Released in October 1986.

Licensed to Wood Place, Inc. for Japanese distribution.

This game is also known as "Mission 660".


Game's rom.

MAME Info:

0.37b9 [Paul Swan]


* Colors

* A few unknown regs


- Graphic problem. Gmitra (ID 00940)


- 0.141u4: Angelo Salese fixed sound regression with Mission 660.

- 0.111u1: Atari Ace fixed missing music in Mission 660.

- 17th December 2004: Dumping Project - Randy bid for a PCB reputed to be a World Games version of 'Mission 660'.

- 0.62: Changed description to 'Mission 660 (US)' and clone 'Alphax Z' to 'The Alphax Z (Japan)'.

- 0.53: Added clone Mission 660 (Japan). Fixed rom names.

- 0.37b9: Paul Swan added Mission 660 (Taito 1986) and clones (bootleg) and Alphax Z (Ed/Wood Place 1986).

- 24th September 2000: Guru - Dumped the missing proms for AlphaxZ. Mark Lawrence (who bought a Mission 660 PCB) dumped the proms that I missed when I dumped the PCB 8 months ago! The WIP is pretty close to 100% according to the dev. Thanks to him, we might see Mission 660 and AlphaxZ soon...

- 27th February 2000: Guru - Dumped Mission 660.

LEVELS: 12 (endless)

Recommended Games (Star Force):



Night Star (DECO Cassette)

Nova 2001

Star Jacker


Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission


Truxton II

Blast Off

Blazing Lazers

The Next Space

Omega Fighter

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 233 kb / 18 files / 77.7 zip

MAME XML Output:

       <game name="alphaxz" sourcefile="tsamurai.c" cloneof="m660" romof="m660">
              <description>The Alphax Z (Japan)</description>
              <manufacturer>Ed Co. Ltd. (Wood Place Inc. license)</manufacturer>
              <rom name="az-01.bin" size="16384" crc="5336f842" sha1="cf43c87fad9131120ac75dfd4e2aec260611af7b" region="maincpu" offset="0"/>
              <rom name="az-02.bin" size="16384" crc="a0779b6b" sha1="146c967253031d2bbbdbc49b5854c0676e458af1" region="maincpu" offset="4000"/>
              <rom name="az-03.bin" size="16384" crc="2797bc7b" sha1="137ef537917a9f243208d2befee0c09a36782647" region="maincpu" offset="8000"/>
              <rom name="14.4n" merge="14.4n" size="16384" crc="5734db5a" sha1="ff99bf618018be20a4b38fcfbe75d9c5bb6fd176" region="audiocpu" offset="0"/>
              <rom name="13.4j" merge="13.4j" size="16384" crc="fba51cf7" sha1="b18571112dcbe3214a803d0898b0a21957dc5e5f" region="audio2" offset="0"/>
              <rom name="660x.bin" merge="660x.bin" size="32768" crc="b82f0cfa" sha1="7c74f3d57fccc020d3a99cbd676480ea6625b2a1" region="audio3" offset="0"/>
              <rom name="az-04.bin" size="16384" crc="23da4e3d" sha1="fd48c86769360a778057a673d5c1dfdfe00f6c18" region="gfx1" offset="0"/>
              <rom name="az-05.bin" size="16384" crc="8746ff69" sha1="6b95f209d931601155ad492652e3016df3e5dfb0" region="gfx1" offset="4000"/>
              <rom name="az-06.bin" size="16384" crc="6e494964" sha1="9f42935281502a1e73f602cb93ca241aeaa03201" region="gfx1" offset="8000"/>
              <rom name="az-10.bin" size="8192" crc="10b499bb" sha1="270702d2ba0313548b78ae3967edb10cf6b80610" region="gfx2" offset="0"/>
              <rom name="az-11.bin" size="8192" crc="d91993f6" sha1="250e3ba1e694fedf4152c86f2ce88593866160f2" region="gfx2" offset="2000"/>
              <rom name="az-12.bin" size="8192" crc="8ea48ef3" sha1="f6a5477d28ab2d2bac655a02f96f31b8db9c44f8" region="gfx2" offset="4000"/>
              <rom name="az-07.bin" size="16384" crc="5f9cc65e" sha1="235b4a8762ba429855cc9db07477efde2a62e03d" region="gfx3" offset="0"/>
              <rom name="az-08.bin" size="16384" crc="23e3a6ba" sha1="d6d035b7b7530a909669ac045aea51e297ba784e" region="gfx3" offset="4000"/>
              <rom name="az-09.bin" size="16384" crc="7096fa71" sha1="f9697b30d7eec5ee9122d783f9ee7b9cdbab9262" region="gfx3" offset="8000"/>
              <rom name="4r.bpr" merge="4r.bpr" size="256" crc="cd16d0f1" sha1="4b0a68f28329fb86d252f4170edd2ab0488805e5" region="proms" offset="0"/>
              <rom name="4p.bpr" merge="4p.bpr" size="256" crc="22e8b22c" sha1="2934ca96495fca72a33fa2881dc65ab21342c410" region="proms" offset="100"/>
              <rom name="5r.bpr" merge="5r.bpr" size="256" crc="b7d6fdb5" sha1="67d3bb16470f5d4ec35164a391ad6b65850f824a" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="audio2" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="audio3" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="3000000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="4"/>
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="5"/>
                     <dipvalue name="1 Coin/3 Credits" value="6"/>
              <dipswitch name="Coin B" tag="DSW1" mask="56">
                     <dipvalue name="5 Coins/1 Credit" value="32"/>
                     <dipvalue name="4 Coins/1 Credit" value="24"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="56"/>
                     <dipvalue name="1 Coin/2 Credits" value="40"/>
                     <dipvalue name="1 Coin/3 Credits" value="48"/>
              <dipswitch name="Freeze" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              <dipswitch name="Continues" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <dipswitch name="Lives" tag="DSW2" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              <dipswitch name="Bonus" tag="DSW2" mask="12">
                     <dipvalue name="10,30,50" value="0"/>
                     <dipvalue name="20,50,80" value="4"/>
                     <dipvalue name="30,70,110" value="8"/>
                     <dipvalue name="50,100,150" value="12" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="48">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="16"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Very Hard" value="48" default="yes"/>
              <dipswitch name="Cabinet" tag="DSW2" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              <dipswitch name="Unused" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>

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