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asoccer: MAME ROM Information.


American Soccer (c) 1987 Universal.


The Japanese version of "Indoor Soccer".

Universal planed to release another sports game called 'American Football' the same year but was never released.


* Computers:



Game's ROM.

MAME Info:

0.62 [David Haywood]


- 0.138u3: Kevin Eshbach added clone American Soccer (Universal 1987). Kevin Eshbach improved DIP locations and confirmed MSM5205 clock in Indoor Soccer.

- 27th June 2010: Smitdogg - Kevin Eshbach dumped American Soccer by Universal! It's a newer version of Indoor Soccer. Note: Unmamed has this listed as unreleased. That's apparently wrong but it is quite rare and a nice score.

- 0.138u2: Changed Z80 CPU1 clock speed to 4MHz.

- 0.138u1: Siftware added clone Indoor Soccer (set 2).

- 15th May 2010: Smitdogg - Siftware dumped an alt version of Indoor Soccer.

- 0.136u2: Corrado Tomaselli changed Indoor Soccer to use the 76489A variant (verified on PCB).

- 0.129: MooglyGuy added savestate support to Indoor Soccer.

- 0.124u2: Changed Z80 CPU1 clock speed to 3980000 MHz.

- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.79u1: Curt Coder added missing MSM5205 sound to Indoor Soccer.

- 3rd February 2004: Curt Coder submitted an addition of MSM5205 sound to Indoor Soccer.

- 0.78u5: Brian Troha fixed dipswitch settings in Indoor Soccer. Added dipswitches 'Difficulty', 'One Player vs. Computer', 'Flip Screen', 'Player 1 Time Extension', 'Player 2 Time Extension' and 'Actual Time of Game'.

- 0.71u2: Removed 3rd coin slot.

- 0.62: David Haywood added Indoor Soccer (Universal 1985).

- 6th July 2002: David Haywood re-submitted the addition of Indoor Soccer.

- 26th May 2002: David Haywood added Indoor Soccer to the Mr. Do's Castle driver.

LEVELS: 99 (endless)

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World Soccer Finals

Soccer Brawl

Big Striker

Seibu Cup Soccer

Super Sidekicks

Super Sidekicks 2 - The World Championship

Super Sidekicks 3 - The Next Glory

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Premier Soccer

Super Cup Finals

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Dream Soccer '94

International Cup '94

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Virtua Striker 2 Ver. 2000

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Goal! Goal! Goal!

Kick Goal

World PK Soccer

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Kick '4' Cash

Romset: 241 kb / 15 files / 91.6 zip

MAME XML Output:

       <game name="asoccer" sourcefile="docastle.c" cloneof="idsoccer" romof="idsoccer">
              <description>American Soccer</description>
              <rom name="as1.e10" size="8192" crc="e9d61bbf" sha1="8f9b3a6fd99f136698035263a20f39c3174b70cf" region="maincpu" offset="0"/>
              <rom name="as2.f10" size="8192" crc="62b2e4c8" sha1="4270148652b18006c7df1f612f9b19f06e5400de" region="maincpu" offset="2000"/>
              <rom name="as3.h10" size="8192" crc="25bbd0d8" sha1="fa7fb4b78e5ac4200ff5f57f94794632af450ce0" region="maincpu" offset="6000"/>
              <rom name="as4.k10" size="8192" crc="8d8bdc08" sha1="75da310576047102af45c3a5f7d20893ef260d40" region="maincpu" offset="8000"/>
              <rom name="as0.e2" size="16384" crc="05d613bf" sha1="ab822fc532fc7f1122b5ff0385b268513e7e193e" region="slave" offset="0"/>
              <rom name="200b.p8" merge="id_8p" size="512" crc="2747ca77" sha1="abc0ca05925974c4b852827605ee2f1caefb8524" region="cpu3" offset="0"/>
              <rom name="as5-2.e6" size="16384" crc="430295c4" sha1="b1f4d9ab3ec0c969da4db51f476c47e87d48b879" region="gfx1" offset="0"/>
              <rom name="as6.p3-2" size="32768" crc="ae577023" sha1="61e8f441eca1ff64760bae8139c8fa378ff5fbd2" region="gfx2" offset="0"/>
              <rom name="as7.n3-2" size="32768" crc="a20ddd9b" sha1="530e5371b7f52031e555c98d1ff70c7beba94d4a" region="gfx2" offset="8000"/>
              <rom name="as8.l3-2" size="32768" crc="dafad065" sha1="a491680b642bd1ea4936f914297e61d4e3ccad88" region="gfx2" offset="10000"/>
              <rom name="as9.j3-2" size="32768" crc="3a2ae776" sha1="d9682abd30f64c51498c678257797d125b1c6a43" region="gfx2" offset="18000"/>
              <rom name="1.ic1" size="16384" crc="3bb65dc7" sha1="499151903b3da9fa2455b3d2c04863b3e33e853d" region="adpcm" offset="0"/>
              <rom name="3.ic3" merge="is3" size="16384" crc="27bebba3" sha1="cf752b22603c1e2a0b33958481c652d6d56ebf68" region="adpcm" offset="8000"/>
              <rom name="4.ic4" merge="is4" size="16384" crc="dd5ffaa2" sha1="4bc4330a54ca93448a8fe05207d3fb1a3a9872e1" region="adpcm" offset="c000"/>
              <rom name="3-2d.d3-2" merge="id_3d.clr" size="512" crc="a433ff62" sha1="db9afe5fc917d25aafa21576cb1cecec7481d4cb" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="slave" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="cpu3" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="sn3" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="sn4" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="msm" name="MSM5205" clock="384000"/>
              <display tag="screen" type="raster" rotate="0" width="240" height="192" refresh="59.600000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes" tilt="yes">
                     <control type="doublejoy" ways="8" ways2="8"/>
              <dipswitch name="Freeze" tag="SYSTEM" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="3" default="yes"/>
                     <dipvalue name="Medium" value="2"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="One Player vs. Computer" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Player 2 Time Extension" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              <dipswitch name="Player 1 Time Extension" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              <dipswitch name="Real Game Time" tag="DSW1" mask="192">
                     <dipvalue name="3:00" value="192" default="yes"/>
                     <dipvalue name="2:30" value="128"/>
                     <dipvalue name="2:00" value="64"/>
                     <dipvalue name="1:00" value="0"/>
              <dipswitch name="Coin B" tag="DSW2" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="6"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="10"/>
                     <dipvalue name="3 Coins/2 Credits" value="7"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="9"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin A" tag="DSW2" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="96"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="160"/>
                     <dipvalue name="3 Coins/2 Credits" value="112"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="144"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="Free Play" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" cocktail="preliminary" savestate="supported" palettesize="512"/>

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