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asurabus: MAME ROM Information.


History:

Asura Buster - Eternal Warriors (c) 2000 Fuuki.


1-on-1 fighting game. Sequel to "Asura Blade - Sword of Dynasty".


- TECHNICAL -


Main CPU : 68EC020 (@ 20 Mhz), Z80 (@ 6 Mhz)

Sound Chips : YMF262 (@ 14.31818 Mhz), YMF278B (@ 33.8688 Mhz)


Players : 2

Buttons : 3

=> Light Attack, Hard Attack, Powerful Attack


- TRIVIA -


Released in December 2000 in Japan only.


- TIPS AND TRICKS -


* Play As Nanami : At the fighter select screen move the cursor to Sittara and press start, then move to Leon and press start, next move to Alice and press start after that you must move to chenmao and press start then go to Zinsuke and press start and finally move to Rokurouta and press start. After you've done this move to the green Random Select box where Nanami will appear.


* Play as Young Alice : At the character select screen, put the cursor on Yashaoh and press start, than go to Goat and press start, than go to Rosemary and press start, than go to Taros and press start, than go to Zam-B and press start, next go to the top, Purple random select box where Young Alice will appear.


- SERIES -


1. Asura Blade - Sword of Dynasty (1998)

2. Asura Buster - Eternal Warriors (2000)


- STAFF -


Game Designer : H. Kiribayashi, S. Katsumiya

Programmer : H. Moriyama, T. Katayama, H. Nakagawa, H. Hara, S. Fujino, A. Kashima

Sound : A. Nishida

Graphic : H. Asahi, T. Inoue, N. Inoue, T. Oonishi, H. Kiribayashi, H. Nishitake, K. Maekawa, S. Higashimoto, K. Michiwaki

Voice Actor : Oovas, Ryuuri Ikki, Kazuyo Itou, Kazuya Kishimoto, Daisuke Hagita, Michihiko Horie, Miruki

Executive Producer : Yasukazu Takahashi


- SOURCES -


Game's rom.




MAME Info:

0.112u2 [David Haywood, Guru]


WIP:

- 0.143u3: hap re-added YMF262 to the FuukiFG3 driver, used in the music for FM channels and fixed sound effects are looping. Brian Troha corrected dipswitches and added DIP locations to Asura Buster. Changed YMF262 clock speed to 14260547 Hz.

- 0.135u2: Fabio Priuli added driver data and save state support to FuukiFG3 driver.

- 0.131u1: MooglyGuy merged memory maps in the FuukiFG3 driver.

- 0.129u5: Phil Bennett partially fixed Asura Buster sound regression.

- 0.129u4: Removed YMF262 sound.

- 0.128u1: Phil Bennett fixed recently regressed raster interrupt issues in fuukifg* drivers.

- 0.123u1: Changed YMF262 CPU1 clock speed to 16934400 Hz.

- 0.112u2: David Haywood and Guru added 'Asura Buster - Eternal Warriors (Japan)' (Fuuki 2000).

- 17th February 2007: David Haywood - I fixed a couple of bugs in the Fuuki FG3 driver to get Asura Buster running. However there are still some problems with the sound (samples loop forever).

- 18th March 2006: Guru - Asura Buster arrived late yesterday from Japan.

- 31st August 2005: Dumping Project - Our Japanese finally found and bought a cheap copy of Fuuki 'Asura Buster'.


Other Emulators:

* FB Alpha


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Asura Blade - Sword of Dynasty

Asura Buster - Eternal Warriors

The Killing Blade

Guilty Gear X

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Romset: 57856 kb / 19 files / 10.6 zip




MAME XML Output:

       <game name="asurabus" sourcefile="fuukifg3.c">
              <description>Asura Buster - Eternal Warriors (Japan)</description>
              <year>2000</year>
              <manufacturer>Fuuki</manufacturer>
              <rom name="pgm3.u1" size="524288" crc="2c6b5271" sha1="188371f1f003823ac719e962e048719d76696b2f" region="maincpu" offset="0"/>
              <rom name="pgm2.u2" size="524288" crc="8f8694ec" sha1="3334df4aecc5ab2f8914ef6748c027a99b39ce26" region="maincpu" offset="1"/>
              <rom name="pgm1.u3" size="524288" crc="0a040f0f" sha1="d5e86d33efcbbde7ee62cfc8dfe867f250a33415" region="maincpu" offset="2"/>
              <rom name="pgm0.u4" size="524288" crc="9b71e9d8" sha1="9b705b5b6fff549f5679890422b481b5cf1d7bd7" region="maincpu" offset="3"/>
              <rom name="srom.u7" size="524288" crc="368da389" sha1="1423b709da40bf3033c9032c4bd07658f1a969de" region="soundcpu" offset="0"/>
              <rom name="sp01.u13" size="4194304" crc="5edea463" sha1="22a780912f060bae0c9a403a7bfd4d27f25b76e3" region="gfx1" offset="0"/>
              <rom name="sp23.u14" size="4194304" crc="91b1b0de" sha1="341367966559ef2027415b673eb0db704680c81f" region="gfx1" offset="400000"/>
              <rom name="sp45.u15" size="4194304" crc="96c69aac" sha1="cf053523026651427f884b9dd7c095af362dd24e" region="gfx1" offset="800000"/>
              <rom name="sp67.u16" size="4194304" crc="7c3d83bf" sha1="7188dd923c6c7eb6aee3323e7ab54aa240c35ea3" region="gfx1" offset="c00000"/>
              <rom name="sp89.u17" size="4194304" crc="cb1e14f8" sha1="941cea1887d7ceb52222adcf1d6913969e6163aa" region="gfx1" offset="1000000"/>
              <rom name="spab.u18" size="4194304" crc="e5a4608d" sha1="b8e39f53e0b7ad1e16ae9c3726597776b404be1c" region="gfx1" offset="1400000"/>
              <rom name="spcd.u19" size="4194304" crc="99bfbe32" sha1="926a8afc4a175874f22f53300e76f59331d3b9ba" region="gfx1" offset="1800000"/>
              <rom name="spef.u20" size="4194304" crc="c9c799cc" sha1="01373316700d8688deeea2e9e8f831d5f86c7f17" region="gfx1" offset="1c00000"/>
              <rom name="bg1012.u22" size="4194304" crc="e3fb9af0" sha1="11900cc2873337692f66fb4f1eb9c574e5a967de" region="gfx2" offset="0"/>
              <rom name="bg1113.u23" size="4194304" crc="5f8657e6" sha1="7c2854dc5d2d4efe55bda01e329da051350e0031" region="gfx2" offset="400000"/>
              <rom name="bg2022.u25" size="4194304" crc="f46eda52" sha1="46530016b32a164bd76c4f53e7b53b2beb28db06" region="gfx3" offset="0"/>
              <rom name="bg2123.u24" size="4194304" crc="c4ebb86b" sha1="a7093e6e02b64566d277cbbd5fa90cd430e7c8a0" region="gfx3" offset="400000"/>
              <rom name="map.u5" size="2097152" crc="bd179dc5" sha1="ce3fcac573b14fd5365eb5dcec3257e439d2c129" region="gfx4" offset="0"/>
              <rom name="opm.u6" size="4194304" crc="31b05be4" sha1="d0f4f387f84a74591224b0f42b7f5c538a3dc498" region="ymf1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="6000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymf1" name="YMF278B" clock="33868800"/>
              <chip type="audio" tag="ymf2" name="YMF262" clock="14260547"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" pixclock="7864320" htotal="512" hbend="0" hbstart="320" vtotal="256" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Blood Color" tag="DSW1" mask="2">
                     <dipvalue name="Red" value="2" default="yes"/>
                     <dipvalue name="Green" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds &amp; Music" tag="DSW1" mask="12">
                     <dipvalue name="Both On" value="12" default="yes"/>
                     <dipvalue name="Sounds Off" value="8"/>
                     <dipvalue name="Music Off" value="4"/>
                     <dipvalue name="Both Off" value="0"/>
              </dipswitch>
              <dipswitch name="Timer" tag="DSW1" mask="48">
                     <dipvalue name="Slow" value="0"/>
                     <dipvalue name="Medium" value="48" default="yes"/>
                     <dipvalue name="Fast" value="16"/>
                     <dipvalue name="Very Fast" value="32"/>
              </dipswitch>
              <dipswitch name="Coinage Mode" tag="DSW1" mask="192">
                     <dipvalue name="Split" value="192"/>
                     <dipvalue name="Joint" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="14">
                     <dipvalue name="Easiest" value="0"/>
                     <dipvalue name="Very Easy" value="8"/>
                     <dipvalue name="Easier" value="4"/>
                     <dipvalue name="Easy" value="12"/>
                     <dipvalue name="Normal" value="14" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Very Hard" value="10"/>
                     <dipvalue name="Hardest" value="6"/>
              </dipswitch>
              <dipswitch name="Damage" tag="DSW2" mask="48">
                     <dipvalue name="75%" value="32"/>
                     <dipvalue name="100%" value="48" default="yes"/>
                     <dipvalue name="125%" value="16"/>
                     <dipvalue name="150%" value="0"/>
              </dipswitch>
              <dipswitch name="Max Rounds" tag="DSW2" mask="192">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="5" value="128"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="3840">
                     <dipvalue name="8 Coins/1 Credit" value="2048"/>
                     <dipvalue name="7 Coins/1 Credit" value="2304"/>
                     <dipvalue name="6 Coins/1 Credit" value="2560"/>
                     <dipvalue name="5 Coins/1 Credit" value="2816"/>
                     <dipvalue name="4 Coins/1 Credit" value="3072"/>
                     <dipvalue name="3 Coins/1 Credit" value="3328"/>
                     <dipvalue name="2 Coins/1 Credit" value="3584"/>
                     <dipvalue name="1 Coin/1 Credit" value="3840" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1536"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="1 Coin/4 Credits" value="1024"/>
                     <dipvalue name="1 Coin/5 Credits" value="768"/>
                     <dipvalue name="2C Start / 1C Continue" value="512"/>
                     <dipvalue name="1 Coin/1 Credit" value="0"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="61440">
                     <dipvalue name="8 Coins/1 Credit" value="32768"/>
                     <dipvalue name="7 Coins/1 Credit" value="36864"/>
                     <dipvalue name="6 Coins/1 Credit" value="40960"/>
                     <dipvalue name="5 Coins/1 Credit" value="45056"/>
                     <dipvalue name="4 Coins/1 Credit" value="49152"/>
                     <dipvalue name="3 Coins/1 Credit" value="53248"/>
                     <dipvalue name="2 Coins/1 Credit" value="57344"/>
                     <dipvalue name="1 Coin/1 Credit" value="61440" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24576"/>
                     <dipvalue name="1 Coin/3 Credits" value="20480"/>
                     <dipvalue name="1 Coin/4 Credits" value="16384"/>
                     <dipvalue name="1 Coin/5 Credits" value="12288"/>
                     <dipvalue name="2C Start / 1C Continue" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="0"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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