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bbmanwj: MAME ROM Information.


History:

Bomber Man World (c) 1992 Irem.


After King Bomber was defeated in the last game, he tried to reform himself but being a bad guy seems to be more fun, so he now has taken over the United Nations' building as the first step to take over the world. Only Bomber Man and company can save us from this world threat! Features cute graphics & sound, as well as the same addicting control that made the first a classic. A party game if there ever was one, grab 4 friends and have a blast!!! :)


- TECHNICAL -


Irem M-97 system hardware


Main CPU : V30 (@ 8 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), DAC (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 512


Players : 4

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game is known in US as "New Atomic Punk - Global Quest".


A bootleg of this game is known as "Bomber Lord".


- SERIES -


1. Bomber Man (1987, Nintendo Famicom)

2. Bomber Man (1991)

3. Bomber Man World (1992)

4. Bomber Man II (1992, Nintendo Famicom)

5. Bomber Man '93 (1992, NEC PC-Engine)

6. Hi-Ten Bomberman (1993, Custom Hardware - High Definition System)

7. Super Bomber Man (1993, Nintendo Super Famicom)

8. Bomber Man '94 (1994, NEC PC-Engine)

9. Super Bomber Man 2 (1994, Nintendo Super Famicom)

10. Super Bomber Man 3 (1995, Nintendo Super Famicom)

11. Super Bomber Man 4 (1996, Nintendo Super Famicom)

12. Neo Bomber Man (1997)

13. Super Bomber Man 5 (1997, Nintendo Super Famicom)

14. Bomber Man Online (2001, Sega Dreamcast)

15. Bomber Man DS (2005, Nintendo DS)

16. Bomberman Live (2007, Microsoft XBOX 360 "Xbox Live Arcade")

17. Bomberman Portable (2008, Sony PSP)


- STAFF -


Sound composer : Miyako Omori


- SOURCES -


Game's rom.




MAME Info:

0.37b8 [Bryan McPhail]

0.36b1 [?]


NOTE:

- Press P1 button to skip the several menus.


Bugs:

- Clone bomblord: [possible] Priority problem in attract mode. AWJ (ID 04275)


WIP:

- 0.142u2: Alex Jackson hooked up sample playback in Bomber Man World / New Dyna Blaster and clones and removed GAME_IMPERFECT_SOUND flag (actually clone Bomber Man World (Japan) had working samples already and never should have been flagged in the first place). Made clone Bomber Lord (bootleg) endian-safe, with assistance from R. Belmont.

- 0.128u4: Robiza fixed sound in clone Bomber Man World (Japan), no sound since 0.123u2.

- 0.125u5: Improvements to Bomber Lord (bootleg) [Robiza]: Partially fixed the background, fixed the sprites, implemented video register for selecting different resolutions; this fixes graphic in the game screen, fixed scroll video register, cleaned up offset and priorities, implemented linescroll and promoted to working.

- 0.102: Pierpaolo Prazzoli fixed Bomber Man World freezes.

- 0.96: Renamed (atompunk) to (newapunk).

- 0.95u4: Changed description to 'Bomber Man World / New Dyna Blaster - Global Quest'.

- 0.95u3: Changed description to 'Bomber Man World / New Dyna Blaster _ Global Quest'. Fixed rom names. Added dipswitches 'Game Title' and 'Allow Continue'.

- 7th April 2005: Guru - New Dyna Blaster Global Quest (Irem 1992) arrived, purchased from two private sellers by Randy.

- 22nd February 2005: Dumping Project - Randy finalized an agreement to purchase from a Swedish seller the 'Dynablaster Global Quest' version of 'Bomberman World'.

- 0.91: Changed 'Bomber Lord (bootleg)' to a clone of 'Bomber Man World (World)'.

- 0.90u3: Added Bomber Lord (bootleg 1991).

- 0.74u2: Added 'Difficulty' dipswitch.

- 0.56: Added dipswitches 'Cabinet' and 'Coin Slots'.

- 0.53: Changed V30 CPU1 clock speed to 8MHz and all gfx1 rom addresses. Added dipswitches 'Demo Sounds', 'Flip Screen', 'Coin Mode' and 'Coinage'.

- 21st July 2001: Nicola Salmoria fixed a few other graphics glitches in Bomberman World.

- 14th November 2000: Bryan McPhail fixed a bug in the NEC CPU core which affected scoring in Bomberman World.

- 0.37b9: Added cpu1 roms to clone Bomber Man World (Japan).

- 0.37b8: Bryan McPhail added Bomber Man World (World) (Irem 1992) and clones (Japan) and 'New Atomic Punk - Global Quest (US)'.

- 5th October 2000: Bryan McPhail added the Japan romset of Bomberman World and fixed the input ports for players 3 and 4.

- 11th September 2000: Bomberman / Dynablaster and Bomberman World / Atomic Punk were decrypted and added by Bryan. Nicola Salmoria added sound emulation to Bomberman World.

- 0.36b6: Added Atomic Punk (US) (Testdriver).

- 0.36b1: Added Bomber Man World (Testdriver).


STORY:

- In the year 2092, the robot battle matches continued to be a popular event. The robots will fight fiercely when matched in hopes of winning the world champion ship 2. King Bomber tried to reform himself but has reverted to his evil ways. He issued orders to robot armies throughout the world. This time he created chaos by taking control of the UN building. The Bomberman brothers thus began their ultimate battle to save the world from an evil take ovre.


LEVELS: 36


Other Emulators:

* FB Alpha


Recommended Games (Maze 2):

Berzerk

Frenzy

Wizard of Wor

Draco

Venture

Warp & Warp

Black Widow

Demon

Kram

Naughty Boy

QB-3

Robotron

Tazz-Mania

Wacko

Gridlee

Mazer Blazer

Screw Loose

Inferno (Williams)

Wiz Warz

Alien Arena

Butasan

Smash T.V.

Dynablaster / Bomber Man

Bomber Man World

Neo Bomberman

Exvania

Nitro Ball

Ultraman Club

Last Fighting

BnB Arcade


Romset: 1728 kb / 8 files / 507.9 zip




MAME XML Output:

       <game name="bbmanwj" sourcefile="m90.c" cloneof="bbmanw" romof="bbmanw">
              <description>Bomber Man World (Japan)</description>
              <year>1992</year>
              <manufacturer>Irem</manufacturer>
              <rom name="bbm2-h0.77" size="262144" crc="e1407b91" sha1="6c94afc6b1d2a469295890ee5dd9d9d5a02ae5c4" region="maincpu" offset="1"/>
              <rom name="bbm2-l0.79" size="262144" crc="20873b49" sha1="30ae595f7961cd56f2506608ae76973b2d0e73ca" region="maincpu" offset="0"/>
              <rom name="bbm2-sp-b.bin" size="65536" crc="b8d8108c" sha1="ef4fb46d843819c273db2083754eb312f5abd44e" region="soundcpu" offset="0"/>
              <rom name="bbm2-c0.81" merge="bbm2-c0.81" size="262144" crc="e7ce058a" sha1="f2336718ecbce4771f27abcdc4d28fe91c702a9e" region="gfx1" offset="0"/>
              <rom name="bbm2-c1.82" merge="bbm2-c1.82" size="262144" crc="636a78a9" sha1="98562ea056e5bd36c1a094ae6f267367236d166f" region="gfx1" offset="80000"/>
              <rom name="bbm2-c2.83" merge="bbm2-c2.83" size="262144" crc="9ac2142f" sha1="744fe1acae2fcba0051c303b644081546b4aed9e" region="gfx1" offset="100000"/>
              <rom name="bbm2-c3.84" merge="bbm2-c3.84" size="262144" crc="47af1750" sha1="dce176a6ca95852208b6eba7fb88a0d96467c34b" region="gfx1" offset="180000"/>
              <rom name="bbm2-v0-b.30" size="131072" crc="0ae655ff" sha1="78752182662fd8f5b55bbbc2787c9f2b04096ea1" region="samples" offset="0"/>
              <chip type="cpu" tag="maincpu" name="V35" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="m72" name="M72 Custom"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="4" buttons="2" coins="4" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="DSW" mask="3">
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="3" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="12">
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Medium" value="12" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="32">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="1536">
                     <dipvalue name="2 Player" value="1024"/>
                     <dipvalue name="4 Player Separate Coins" value="1536" default="yes"/>
                     <dipvalue name="4 Player Shared Coins" value="512"/>
                     <dipvalue name="4 Player 1&amp;2 3&amp;4 Share Coins" value="0"/>
              </dipswitch>
              <dipswitch name="Coin Mode" tag="DSW" mask="2048">
                     <dipvalue name="1" value="2048" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="12288">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="12288" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="49152">
                     <dipvalue name="1 Coin/2 Credits" value="49152" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/5 Credits" value="16384"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="61440">
                     <dipvalue name="6 Coins/1 Credit" value="40960"/>
                     <dipvalue name="5 Coins/1 Credit" value="45056"/>
                     <dipvalue name="4 Coins/1 Credit" value="49152"/>
                     <dipvalue name="3 Coins/1 Credit" value="53248"/>
                     <dipvalue name="2 Coins/1 Credit" value="57344"/>
                     <dipvalue name="2 Coins to Start/1 to Continue" value="4096"/>
                     <dipvalue name="3 Coins/2 Credits" value="12288"/>
                     <dipvalue name="4 Coins/3 Credits" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="61440" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="16384"/>
                     <dipvalue name="1 Coin/2 Credits" value="36864"/>
                     <dipvalue name="1 Coin/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/4 Credits" value="28672"/>
                     <dipvalue name="1 Coin/5 Credits" value="24576"/>
                     <dipvalue name="1 Coin/6 Credits" value="20480"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="512"/>
       </game>
 
 


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