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bgareggabl: MAME ROM Information.


History:

1945 two (c) 1998 Melody [China].


- SOURCES -


Game's ROM.




MAME Info:

0.117u1 [Yochizo]

0.61 [Keisuke]

0.37b9 [Yochizo]


Artwork available


TODO:

* What NMK chip do Battle Garegga actually use for soundrom banking?


WIP:

- 0.145u6: David Haywood changed description of clone '1945 2 - Battle Garegga Chinese hack' to '1945 Part-2 (Chinese hack of Battle Garegga)' and fixed video (character layer) offset.

- 0.145u5: Added clone '1945 2 - Battle Garegga Chinese hack'. NOTE: Char data (graphics) is out of alignment. IE: It's too low, is someone wants to fix it.

- 0.141u2: Alex Jackson fixed Battle Garegga's NMK112 interface to work with the refactored machine\nmk112.c.

- 0.134u1: Tormod and The Dumping Union added clone Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996).

- 11th September 2009: Smitdogg - Tormod dumped a version of Battle Garegga dated Thu Feb 1 1996 (the oldest version dumped).

- 0.133u1: Renamed (bgareghk) to (bgareggahk), (bgaregnv) to (bgaregganv), (bgaregt2) to (bgareggat2) and (bgaregcn) to (bgareggacn).

- 0.124u5: Robiza fixed broken sound in Battle Garegga.

- 0.117u1: Alex Jackson added clone 'Battle Garegga - Type 2 (Europe / USA / Japan / Asia) (Sat Mar 2 1996)'. Reorganized the Battle Garegga sets in a more sensible fashion. Also fixed the randomly crashes. Changed description of clone 'Battle Garegga (Austria / Hong Kong) (Sat Mar 2 1996)' to 'Battle Garegga - New Version (Austria / Hong Kong) (Sat Mar 2 1996)'. Renamed (battleg) to (bgaregcn), (battlega) to (bgaregga), (battlegb) to (bgaregnv) and (battlegc) to (bgareghk).

- 17th July 2007: Corrado Tomaselli dumped Battle Garegga - Type 2 (Europe / USA / Japan / Asia) (Sat Mar 2 1996).

- 3rd December 2006: Mr. Do - We have the instruction card for Battle Garegga from TheSheep.

- 0.105u4: Added dipswitches 'Joystick Mode', 'Effect' and 'Music'.

- 0.90u3: Barry Rodewald added conditional dips to Battle Garegga.

- 0.79u1: Brian Troha added clone Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996).

- 30th January 2004: Brian Troha added an older Austria / Hong Kong version of Battle Garegga to the Toaplan2 driver.

- 0.68: Added clone Battle Garegga (Austria / Hong Kong) (Sat Mar 2 1996). Changed parent description to 'Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996)' and clone '(Europe / USA / Japan / Asia)' to '(Europe / USA / Japan / Asia) (Sat Feb 3 1996)'.

- 10th November 2002: David Haywood added the Austria / Hong Kong version of Battle Garegga to the Toaplan2 driver.

- 0.61: Keisuke added 'Battle Garegga - Type 2 (Denmark / China)' (Raizing/8ing 1996). Quench fixed Battle Garegga displaying always an insert coin message. Changed 'Battle Garegga' to clone '(Europe / USA / Japan / Asia)'. Renamed (battleg) to (battlega).

- 8th June 2002: Brad Oliver fixed Battle Garegga in MacMAME.

- 13th May 2002: Keisuke added Battle Garegga Type 2 to the toaplan2 driver.

- 29th May 2001: Guru added a newer version of Battle Garegga to the toaplan2 driver.

- 0.37b13: Changed description to 'Battle Garegga'.

- 11th February 2001: Quench sent in a Toaplan2 update which fixed disappearing sprites in the Raizing games.

- 0.37b10: Changed 68000 CPU1 clock speed to 16MHz and OKI6295 to 15151 Hz. Added 'Territory' dipswitch.

- 0.37b9: Yochizo added 'Battle Garegga (Japan)' (Raizing 1996).

- 29th August 2000: Yochizo added Battle Garegga to the Toaplan2 driver but it has problems with the current 68k emulation core.


LEVELS: 7


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* FB Alpha

* Raine


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Romset: 10400 kb / 9 files / 3.89 zip




MAME XML Output:

       <game name="bgareggabl" sourcefile="toaplan2.c" cloneof="bgaregga" romof="bgaregga">
              <description>1945 Part-2 (Chinese hack of Battle Garegga)</description>
              <year>1996</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="xt-8m.bin" size="1048576" crc="4a6657cb" sha1="1838956e7597eaa78ea5ee58d0ccc79cbbd7ded5" region="maincpu" offset="0"/>
              <rom name="snd.bin" merge="snd.bin" size="131072" crc="68632952" sha1="fb834db83157948e2b420b6051102a9c6ac3969b" region="audiocpu" offset="0"/>
              <rom name="6#-322" size="4194304" crc="37fe48ed" sha1="ded5d13c33b4582310cdfb3dd52c052f741c00c5" region="gfx1" offset="0"/>
              <rom name="5#-322" size="4194304" crc="5a06c031" sha1="ee241ff90117cec1f33ab163601a9d5c75609739" region="gfx1" offset="400000"/>
              <rom name="1#-256" size="32768" crc="760dcd14" sha1="e151e5d7ca5557277f306b9484ec021f4edf1e07" region="gfx2" offset="0"/>
              <rom name="2#-256" size="32768" crc="456dd16e" sha1="84779ee64d3ea33ba1ba4dee39b504a81c6811a1" region="gfx2" offset="8000"/>
              <rom name="rom5.bin" merge="rom5.bin" size="1048576" crc="f6d49863" sha1="3a3c354852adad06e8a051511abfab7606bce382" region="oki" offset="40000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="2000000"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="240" refresh="60.000000" pixclock="6791040" htotal="432" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Test Switch" tag="SYS" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Credits to Start" tag="DSWA" mask="2">
                     <dipvalue name="1" value="0" default="yes"/>
                     <dipvalue name="2" value="2"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="28">
                     <dipvalue name="4 Coins/1 Credit" value="24"/>
                     <dipvalue name="3 Coins/1 Credit" value="20"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="8"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="Free Play" value="28"/>
              </dipswitch>
              <dipswitch name="Joystick Mode" tag="DSWA" mask="32">
                     <dipvalue name="90 degrees ACW" value="0" default="yes"/>
                     <dipvalue name="Normal" value="32"/>
              </dipswitch>
              <dipswitch name="Effect" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Music" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="224">
                     <dipvalue name="4 Coins/1 Credit" value="192"/>
                     <dipvalue name="3 Coins/1 Credit" value="160"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/4 Credits" value="96"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Very Hard" value="3"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWB" mask="112">
                     <dipvalue name="1" value="48"/>
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="64"/>
                     <dipvalue name="6" value="80"/>
                     <dipvalue name="Infinite" value="96"/>
                     <dipvalue name="Invulnerability (Cheat)" value="112"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSWB" mask="128">
                     <dipvalue name="None" value="0" default="yes"/>
                     <dipvalue name="Every 2000k" value="128"/>
                     <dipvalue name="1000k and 2000k" value="128"/>
                     <dipvalue name="Every 1000k" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Region" tag="JMPR" mask="3">
                     <dipvalue name="Denmark (Tuning)" value="1"/>
                     <dipvalue name="China" value="3" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="JMPR" mask="4">
                     <dipvalue name="No" value="4"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Stage Edit" tag="JMPR" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="65536"/>
       </game>