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bking2: MAME ROM Information.


History:

Birdie King 2 (c) 1983 Taito.


An early golf game.


- TECHNICAL -


Upright cabinet dimensions : 68,5'' high, 25,75'' wide, 28'' deep.

Cocktail table dimensions : 31'' high, 35,5 wide, 26,75'' deep.


Board Number : M43000010

Prom Stickers : AD6 / DM


Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 3 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz), DAC


Players : 2

Control : trackball


- TRIVIA -


Released in April 1983.


- SERIES -


1. Birdie King (1982)

2. Birdie King 2 (1983)

3. Birdie King 3 (1984)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.33b6 [Ed. Mueller, Mike Balfour]


WIP:

- 0.122u8: Zsolt Vasvari removed colortables from bking and a number of other drivers, as part of a larger move to phase out old-style colortables. Fixed dipswitches. Changed palettesize to 64 colors.

- 0.122u4: Changed Z80 CPU1 clock speed to 3MHz and the 2x AY-3-8910A to 1.5MHz.

- 0.106u12: MASH added plds ($0, 200, 400 - pal16l8.1, pal16l8.2 and pal16l8.3) to Birdie King 2.

- 0.62: Changed prom ($200) to user1 prom ($0 - collision detection). Game now playable.

- 6th October 2002: Stefan Jokisch added collision detection to the Birdie King driver, making both Birdie King 1 and 2 fully playable.

- 0.35b10: Fixed colors in Birdie King 2 [Zsolt Vasvari]. Added 2nd player. Changed palettesize from 8 to 512 colors. Added proms ($0, 200 - palette and collision detection prom 32x1 (not currently used)).

- 6th April 1999: Zsolt Vasvari added the correct colors and cocktail mode to Birdie King 2.

- 0.35b3: Zsolt Vasvari improved Birdie King 2 which is now playable. Added maincpu ($3000) and gfx2/3/4 roms. Added Z80 (3MHz) CPU2, 2x AY-8910 (2MHz) and DAC sound. Fixed Z80 CPU1 clock speed to 4MHz and visible area to 224x256.

- 10th February 1999: Zsolt Vasvari changed Birdie King 2 to use a better romset.

- 9th February 1999: Nicola Salmoria got Birdie King 2's sound working and the crow sprites are also fixed.

- 8th February 1999: Zsolt Vasvari got Birdie King 2 playable (without sound though).

- 0.33b6: Ed. Mueller and Mike Balfour added Birdie King 2 (Taito 1983), preliminary.


Recommended Games (Golf):

18 Holes Pro Golf

Pro Sports - Bowling, Tennis, and Golf

Tournament Pro Golf (DECO Cassette)

Birdie King

Birdie King 2

Birdie King 3

Crowns Golf

Crowns Golf in Hawaii

Super Crown Golf

Vs. Stroke & Match Golf (Men Version)

Golf (PlayChoice-10)

Big Event Golf

Competition Golf Final Round

Tee'd Off

Great Golf (Mega-Tech)

Birdie Try

Country Club

Fighting Golf

Leader Board (Arcadia)

Arnold Palmer Tournament Golf (Mega-Tech)

Super Masters Golf

U.S. Classic

Golden Tee Golf

Golden Tee Golf II

Golden Par Golf

Golden Tee 3D Golf

Golden Tee '97

Golden Tee '98

Golden Tee '99

Golden Tee 2K

Golden Tee Classic

Major Title

Major Title 2

Top Player's Golf

Dynamic Country Club

Dynamic Golf / Virtua Golf

Golfing Greats

Mario's Open Golf (PlayChoice-10)

Skins Game (Nintendo Super System)

Eagle Shot Golf

Konami's Open Golf Championship

Super Eagle Shot

Pebble Beach - The Great Shot

Neo Turf Masters / Big Tournament Golf

Country Club Classic

-

Atari Mini Golf

Mini Golf

Tri-Sports (Minigolf Deluxe)


Romset: 72 kb / 24 files / 39.0 zip




MAME XML Output:

       <game name="bking2" sourcefile="bking.c">
              <description>Birdie King 2</description>
              <year>1983</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="01.13f" size="4096" crc="078ada3f" sha1="5e82a6d27c65fe29d664dbfc2ede547c0f4869f0" region="main_cpu" offset="0"/>
              <rom name="02.11f" size="4096" crc="c37d110a" sha1="7aec6c949d1cf136c3037140bd86597feaf29108" region="main_cpu" offset="1000"/>
              <rom name="03.10f" size="4096" crc="2ba5c681" sha1="d0df24f5e52e6162b40308d8aa38b0348a100f37" region="main_cpu" offset="2000"/>
              <rom name="04.8f" size="4096" crc="8fad54e8" sha1="55edc185914686d42efd848a402f78884d42292b" region="main_cpu" offset="3000"/>
              <rom name="05.7f" size="4096" crc="b4de6b58" sha1="f62bdc3128b226454b1f00a4cbe382e1219a11b0" region="main_cpu" offset="4000"/>
              <rom name="06.5f" size="4096" crc="9ac43b87" sha1="dd562fee01c81317978d1bd8a0178e3d9be6145a" region="main_cpu" offset="5000"/>
              <rom name="07.4f" size="4096" crc="b3ed40b7" sha1="d481094c0381234314f797928e3cdb22f36f4e32" region="main_cpu" offset="6000"/>
              <rom name="08.2f" size="4096" crc="8fddb2e8" sha1="6ee5f09d154440851f370a97b35450e3726e14e7" region="main_cpu" offset="7000"/>
              <rom name="15" size="4096" crc="f045d0fe" sha1="3b34081fa6cd0423236d09b6f23e8cf8cfd627c5" region="audiocpu" offset="0"/>
              <rom name="16" size="4096" crc="92d50410" sha1="e6f4c27031744bbc832a1eb121a7dba4da5286c4" region="audiocpu" offset="1000"/>
              <rom name="14.5a" size="4096" crc="52636a94" sha1="185c4455bd9bb23d14aa2f6f7baa74959da08fc2" region="gfx1" offset="0"/>
              <rom name="13.7a" size="4096" crc="6b9e0564" sha1="6cdd3820caa3825e98b61fe260960cc05c04d032" region="gfx1" offset="1000"/>
              <rom name="12.8a" size="4096" crc="c6d685d9" sha1="2dd2fda365e6bdf9aa26de90650f4a2588ea0515" region="gfx1" offset="2000"/>
              <rom name="11.10a" size="4096" crc="2b949987" sha1="a94666c4f2fdc25399f7976ed2c25fd454387be6" region="gfx1" offset="3000"/>
              <rom name="10.11a" size="4096" crc="eb96f948" sha1="295ba5a620a8a85a121d3e823804adceeeef64d9" region="gfx1" offset="4000"/>
              <rom name="09.13a" size="4096" crc="595e3dd4" sha1="9dd3388ce704dd5473af034716cd8d48df3dc495" region="gfx1" offset="5000"/>
              <rom name="17" size="2048" crc="e5663f0b" sha1="b0fed8c4cdff7b12bb220e51d5b7188933934a34" region="gfx2" offset="0"/>
              <rom name="18" size="2048" crc="fc9cec31" sha1="5ab1c9b3b15334c6ec06826005ecb66b34d8879a" region="gfx3" offset="0"/>
              <rom name="19" size="2048" crc="fc9cec31" sha1="5ab1c9b3b15334c6ec06826005ecb66b34d8879a" region="gfx4" offset="0"/>
              <rom name="mb7051.2c" size="32" crc="4cb5bd32" sha1="8851bae033ba67516d5ff6888e5daef10c2116ee" region="user1" offset="0"/>
              <rom name="82s141.2d" size="512" crc="61b7a9ff" sha1="4302de0c0dad2b871ad4719ad934beaee05a0c40" region="proms" offset="0"/>
              <rom name="pal16l8.1" size="260" crc="e75d19f5" sha1="d51cbb247760312b8884bbd0478a321eee05034f" region="plds" offset="0"/>
              <rom name="pal16l8.2" size="260" crc="0302b683" sha1="91bfba22c883adb15309d9ec0c42b5b744887c77" region="plds" offset="200"/>
              <rom name="pal16l8.3" size="260" crc="a609d0cf" sha1="7a18040720646c2dff4c1dc6f272c6a69e538c47" region="plds" offset="400"/>
              <chip type="cpu" tag="main_cpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" coins="2" tilt="yes">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="25" keydelta="10" reverse="yes"/>
              </input>
              <dipswitch name="Holes Awarded" tag="DSWA" mask="1">
                     <dipvalue name="Par Play: 0 Holes/Birdie: 1 Hole/Eagle: 2 Holes/Double Eagle: 4 Holes" value="0" default="yes"/>
                     <dipvalue name="Par Play: 1 Hole/Birdie: 2 Holes/Eagle: 3 Holes/Double Eagle: 4 Holes" value="1"/>
              </dipswitch>
              <dipswitch name="Holes Awarded For Hole-in-One" tag="DSWA" mask="2">
                     <dipvalue name="3 Holes" value="0"/>
                     <dipvalue name="9 Holes" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Holes Per Play" tag="DSWA" mask="24">
                     <dipvalue name="3" value="24" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="16"/>
                     <dipvalue name="9" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSWA" mask="128">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="128"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWB" mask="15">
                     <dipvalue name="9 Coins/1 Credit" value="15"/>
                     <dipvalue name="8 Coins/1 Credit" value="14"/>
                     <dipvalue name="7 Coins/1 Credit" value="13"/>
                     <dipvalue name="6 Coins/1 Credit" value="12"/>
                     <dipvalue name="5 Coins/1 Credit" value="11"/>
                     <dipvalue name="4 Coins/1 Credit" value="10"/>
                     <dipvalue name="3 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="5"/>
                     <dipvalue name="1 Coin/7 Credits" value="6"/>
                     <dipvalue name="1 Coin/8 Credits" value="7"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWB" mask="240">
                     <dipvalue name="9 Coins/1 Credit" value="240"/>
                     <dipvalue name="8 Coins/1 Credit" value="224"/>
                     <dipvalue name="7 Coins/1 Credit" value="208"/>
                     <dipvalue name="6 Coins/1 Credit" value="192"/>
                     <dipvalue name="5 Coins/1 Credit" value="176"/>
                     <dipvalue name="4 Coins/1 Credit" value="160"/>
                     <dipvalue name="3 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
                     <dipvalue name="1 Coin/3 Credits" value="32"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="80"/>
                     <dipvalue name="1 Coin/7 Credits" value="96"/>
                     <dipvalue name="1 Coin/8 Credits" value="112"/>
              </dipswitch>
              <dipswitch name="Appearance of Crow" tag="DSWC" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Crow Flight Pattern" tag="DSWC" mask="6">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="2" default="yes"/>
                     <dipvalue name="3" value="4"/>
                     <dipvalue name="4" value="6"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin Display" tag="DSWC" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Year Display" tag="DSWC" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Check" tag="DSWC" mask="64">
                     <dipvalue name="Check" value="0"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin System" tag="DSWC" mask="128">
                     <dipvalue name="1 Way" value="0" default="yes"/>
                     <dipvalue name="2 Way" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="64"/>
       </game>
 
 


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