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bldyroar: MAME ROM Information.


Bloody Roar (c) 1997 Eighting / Raizing.

Unleash the beast within! Take your pick from 8 unique fighters with the ability to morph into powerful werebeasts (wolf, lion, rabbit, tiger, mole, fox, gorilla & boar) and battle your way to reach the sinister Tylon Corporation's secret bioweapon : the deadly weredemon Uriko! Features solid 3-D graphics with awesome character designs, great sound effects & cool music, and a simple control scheme geared towards fast, aggressive gameplay.


Main CPU : SPU (@ 16.9344 Mhz)

Sound CPU : 68000 (@ 12 Mhz)

Sound Chips : SPU (@ 12 Mhz), YMF271 (@ 12 Mhz)

Players: 2

Control per player: 8-way joystick

Buttons per player: 3

=> Punch, Kick, Beast


Released in July 1997.

The game was known in North America as "Bloody Roar".


1. Bloody Roar (1997)

1. Beastorizer (1997)

2. Bloody Roar 2 - Bringer of The New Age (1998)

3. Bloody Roar 3 (2001)

4. Bloody Roar Primal Fury (2002, Nintendo GameCube)

5. Bloody Roar Extreme (2003, Microsoft Xbox)

6. Bloody Roar 4 (2003, Sony Playstation 2)


Chief producer : Masato Toyoshima

Producer : Kenji Kawase

Director : Susumu Hibi

Main programmer : Yuichi Ochiai

Programmers : Yasunari Watanabe, Takeshi Dodo, Kenji Shibayama

Planner : Seiya Yamanaka

Main graphic designer : Shinichi Ohnishi

Graphic designers : Mitsuakira Tatsuta, Shinsuke Yamakawa

Motion designers : Shinji Ohtomo, Koji Mandai, Kumi Sasaki, Tetsu Ozaki

Character designer : Mitsuakira Tatsuta

Sound composers : Atsuhiro Motoyama, Manabu Namiki (Santaruru), Ken-ichi Koyano, Hitoshi Sakimoto, Masaharu Iwata, Tomoko Miyagi

Sound effects : Gen

Sound programmer : Yuichi Ochiai

Voice actors : Nobutoshi Hayashi, Fumihiko Tachiki, Ryo Horikawa, Mika Kanai, Scott McCulloch, Barry Gjerde, Samantha Vega

General producer : Tomonori Fujisawa

Test players : Takeshi Yamane, Masahiro Kitano, Satoru Tanikawa, Kazuyuki Yamamoto, Yuji Ishige, Joe Kitsukawa, Ryoji Sano, Shigeyuki Saitoh, Shinsiku Gotoh

* Hudson staff :

Executive producer : Naoyuki Tsuji

Chief producer : Kunji Katsuki

Producer : Atsushi Ikeda

Director : Kenji Fukuya


* Consoles :

Sony PlayStation (1997)


Game's ROM.

MAME Info:

0.78 [smf]


- 0.131u3: D. Alves, Smitdogg and Dumping Union added clone Bloody Roar (JAPAN).

- 20th May 2009: Smitdogg - Thanks to D. Alves we got an original Bloody Roar PCB.

- 0.82u1: Changed description to 'Beastorizer (USA)'. Changed 68000 CPU1 clock speed to 12MHz. Swapped user2 roms ($400000, 800000).

- 0.81u7: Added new user2 rom ($100000).

- 22nd April 2004: smf changed the ROMs in Beastorizer to a probably more correct version and fixed the bootleg so that it works fully now.

- 0.81u5: Swapped user2 roms ($400000, 800000).

- 0.81u1: smf fixed a bug with Beastorizer hi-score portraits.

- 0.81: Added 68000 (8MHz) CPU2 and YMF271 sound. Changed sound1 roms ($0, 400000) to user2 and fixed cpu2 rom address - Game now playable.

- 1st April 2004: R. Belmont sent in an update to the ZN driver with fully playable Beastorizer and smf fixed the character profiles in the high-score screen in Beastorizer.

- 0.78: smf added Beastorizer (Eighting/Raizing 1997).

- 14th August 2002: Guru - Dumped Beastorizer.

- 7th August 2002: Guru - Beastorizer arrived from R. Belmont for re-dumping.

Other Emulators:

* ZiNc

Recommended Games (Fighter 3D):

Pit Fighter


Killer Instinct

Killer Instinct 2

Killer Instinct (SNES bootleg)

Tattoo Assassins

Fighting Vipers

Fighting Vipers 2

War Gods

Last Bronx

Mace: The Dark Age



Rival Schools: United By Fate

Bloody Roar 2

Daraku Tenshi - The Fallen Angels


Spikeout Final Edition

Spikers Battle

Toy Fighter

Moero Justice Gakuen

Jingi Storm

Romset: 14848 kb / 9 files / 8.38 zip

MAME XML Output:

       <game name="bldyroar" sourcefile="zn.c" cloneof="beastrzr" romof="beastrzr">
              <description>Bloody Roar (Japan)</description>
              <manufacturer>Eighting / Raizing</manufacturer>
              <rom name="coh-1002e.353" merge="coh-1002e.353" size="524288" crc="910f3a8b" sha1="cd68532967a25f476a6d73473ec6b6f4df2e1689" region="user1" offset="0"/>
              <rom name="b.roar-u0213" size="524288" crc="63769342" sha1="7231188073b997b039467db85ce7c85383daf591" region="user2" offset="1"/>
              <rom name="b.roar-u0212" size="524288" crc="966b7169" sha1="63e025cacb84e89d30b40ed6cfa5c63d84c298c4" region="user2" offset="0"/>
              <rom name="b.roar-u0215" merge="b.roar-u0215" size="524288" crc="31c8e055" sha1="2811789ab6221b972d1e3ffe98916587990f7564" region="user2" offset="100001"/>
              <rom name="b.roar-u0214" merge="b.roar-u0214" size="524288" crc="1cdc450a" sha1="9215e5fec52f7c5c0070feb621eb9c77f98e2362" region="user2" offset="100000"/>
              <rom name="ra-b-roar_rom-1.u0217" merge="ra-b-roar_rom-1.u0217" size="4194304" crc="11f1ba36" sha1="d41ae686c2c607640cbadf906215c89134758050" region="user2" offset="400000"/>
              <rom name="ra-b.roar_rom-2.u0216" merge="ra-b.roar_rom-2.u0216" size="4194304" crc="d46d46b7" sha1="1c42cb5dcda4b26c08c4ecf95efeadaf3a1d1dd2" region="user2" offset="800000"/>
              <rom name="b.roar-u046" merge="b.roar-u046" size="262144" crc="d4bb261a" sha1="9a295b1354ef15f37ea09bb209cf0cb98437c462" region="audiocpu" offset="1"/>
              <rom name="b.roar-u042" merge="b.roar-u042" size="262144" crc="4d537f88" sha1="1760367d70a81606e29885ea315185d2c2a9409b" region="audiocpu" offset="0"/>
              <rom name="ra-b.roar3_rom-3.u0326" merge="ra-b.roar3_rom-3.u0326" size="4194304" crc="b74cc4d1" sha1="eb5485582a12959ae06927a2f1d8a7e63e0f956f" region="ymf" offset="0"/>
              <chip type="cpu" tag="maincpu" name="CXD8530CQ" clock="67737600"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="ymf" name="YMF271" clock="16934400"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Freeze" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>

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