borench: MAME ROM Information. History:
Borench (c) 1990 Sega.
A puzzle game similar to "Marble Madness". The player must guide a ball to the goal of a certain level. You must do this by adding blocks to the squares to influence the ball's movement. You must avoid the edges to prevent the ball falling off.
- TECHNICAL -
Sega System C2 hardware
Main CPU : 68000 (@ 8.948862 Mhz)
Sound Chips : YM3438 (@ 7.670453 Mhz), SN76496 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in November 1990 in Japan.
- SOURCES -
Game's rom.
MAME Info:
0.37b9 [David Haywood, Aaron Giles]
WIP:
- 0.37b9: David Haywood and Aaron Giles added Borench (Sega 1990).
- 17th September 2000: David Haywood fixed some bugs in the Sega C2 driver so that Bloxeed, Borench, Poto Poto, Stack Columns and Zunzunkyou no Yabou now work.
Other Emulators:
* Sega System C2
Romset: 640 kb / 3 files / 196.3 zip
MAME XML Output:
   | <game name="borench" sourcefile="segac2.c"> |
   |    | <description>Borench</description> |
   |    | <year>1990</year> |
   |    | <manufacturer>Sega</manufacturer> |
   |    | <rom name="ic32.bin" size="262144" crc="2c54457d" sha1="adf3ea5393d2633ec6215e64f0cd89ad4567e765" region="maincpu" offset="0"/> |
   |    | <rom name="ic31.bin" size="262144" crc="b46445fc" sha1="24e85ef5abbc5376a854b13ed90f08f0c30d7f25" region="maincpu" offset="1"/> |
   |    | <rom name="ic4.bin" size="131072" crc="62b85e56" sha1="822ab733c87938bb70a9e32cc5dd36bbf6f21d11" region="upd" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="8948862"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM3438" clock="7670453"/> |
   |    | <chip type="audio" tag="snsnd" name="SN76496" clock="3579545"/> |
   |    | <chip type="audio" tag="upd" name="UPD7759" clock="640000"/> |
   |    | <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="2" coins="2" service="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coin A" tag="COINAGE" mask="15"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="7"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="8"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="9"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/> |
   |    |    | <dipvalue name="2 Coins/3 Credits" value="6"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="14"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="13"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="12"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="11"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="10"/> |
   |    |    | <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="COINAGE" mask="240"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="112"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="128"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="144"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/> |
   |    |    | <dipvalue name="2 Coins/3 Credits" value="96"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="224"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="208"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="192"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="176"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="160"/> |
   |    |    | <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Credits to Start" tag="DSW" mask="1"> |
   |    |    | <dipvalue name="1" value="1" default="yes"/> |
   |    |    | <dipvalue name="2" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="DSW" mask="2"> |
   |    |    | <dipvalue name="Off" value="2"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Lives 1P Mode" tag="DSW" mask="12"> |
   |    |    | <dipvalue name="1" value="0"/> |
   |    |    | <dipvalue name="2" value="12" default="yes"/> |
   |    |    | <dipvalue name="3" value="8"/> |
   |    |    | <dipvalue name="4" value="4"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Lives 2P Mode" tag="DSW" mask="48"> |
   |    |    | <dipvalue name="2" value="0"/> |
   |    |    | <dipvalue name="3" value="48" default="yes"/> |
   |    |    | <dipvalue name="4" value="32"/> |
   |    |    | <dipvalue name="5" value="16"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSW" mask="192"> |
   |    |    | <dipvalue name="Easy" value="128"/> |
   |    |    | <dipvalue name="Medium" value="192" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="64"/> |
   |    |    | <dipvalue name="Hardest" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/> |
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