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bowl3d: MAME ROM Information.


3-D Bowling (c) 1978 Meadows Games.

An early 1- or 2-player bowling game.


Dimensions :

Inches : 66H x 26.5W x 32D

Centimeters : 167,64H x 67,31W x 81,28D


Also released as a Cocktail Table model : "3-D Bowling [Cocktail Table model]".


Game's rom.

Machine's picture.

MAME Info:

0.109u4 [Pierpaolo Prazzoli]

Samples required


- 0.133u1: Robiza fixed 3-D Bowling - Game now playable. Implemented correct inputs and removed not working flag. Added dipswitches 'Coin Option', 'Beer Frame' and 6x 'Unused'.

- 2nd August 2009: Robiza - Successfully implemented the inputs in 3-D Bowling (still missing the dipswitch): Now the game is running.

- 0.123u4: Zsolt Vasvari changed description to '3-D Bowling'.

- 0.113: Added Samples (roll, rollback, sweep, footstep, crash and cheering.wav).

- 0.109u4: Pierpaolo Prazzoli added 'Bowling 3D' (Meadows 1978).

Recommended Games (Bowling):

Meadows Lanes

Robot Bowl

3-D Bowling

Bowling Alley

Strike Bowling

Pro Bowling (DECO Cassette)

Pro Sports - Bowling, Tennis, and Golf

Ten Pin Deluxe

Alley Master

Up Your Alley

Capcom Bowling

SportTime Bowling (Arcadia)

Championship Bowling

Tri-Sports (Power Strike)

Dyno Bop

League Bowling

Strata Bowling

Super Strike Bowling


Konkyuu no Hoshi

Krazy Bowl

World Class Bowling

World Class Bowling Deluxe

Virtua Bowling

Puzzle De Bowling

Simpsons Bowling

Romset: 8 kb / 8 files / 6.14 zip

MAME XML Output:

       <game name="bowl3d" sourcefile="meadows.c" sampleof="bowl3d">
              <description>3-D Bowling</description>
              <manufacturer>Meadows Games, Inc.</manufacturer>
              <rom name="b3d.h8" size="1024" crc="be38feeb" sha1="feab3c61ce1e351c02f6ffa7f7f2ac90e62e7719" region="maincpu" offset="0"/>
              <rom name="b3d.h9" size="1024" crc="4e8acead" sha1="3c00f0d05b9cb80a2245bc68a45732ab6ac87b7f" region="maincpu" offset="400"/>
              <rom name="b3d.h10" size="1024" crc="16677267" sha1="0131f68e87d6326870f95c1ff364a97436b6c4d8" region="maincpu" offset="800"/>
              <rom name="b3d.h11" size="1024" crc="c0f9ac37" sha1="c563155a28052eea150627a83cad9bd1b5ef9489" region="maincpu" offset="1000"/>
              <rom name="b3d.h12" size="1024" crc="80a149d6" sha1="ab4ca76d9f5aa5e02b9d5bf909af9548fe62f475" region="maincpu" offset="1400"/>
              <rom name="82s115.a6" size="1" status="nodump" region="audiocpu" offset="0"/>
              <rom name="82s115.c6" size="1" status="nodump" region="audiocpu" offset="0"/>
              <rom name="b3d.e15" size="1024" crc="4414e24f" sha1="835c989143895848df7154c2d82a499dea79c1c5" region="gfx1" offset="0"/>
              <rom name="b3d.a5" size="1024" crc="4b657f8a" sha1="52eb90ff5048db30e9710e96793bad5e2c7ad6db" region="gfx2" offset="0"/>
              <rom name="b3d.a13" size="1024" crc="ca7f33b9" sha1="6c63a41be57e71d6a58112be13d77e695a0faa10" region="gfx3" offset="0"/>
              <rom name="82s123.r8" size="1" status="nodump" region="proms" offset="0"/>
              <sample name="roll"/>
              <sample name="rollback"/>
              <sample name="sweep"/>
              <sample name="footstep"/>
              <sample name="crash"/>
              <sample name="cheering"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="625000"/>
              <chip type="cpu" tag="audiocpu" name="S2650" clock="625000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <chip type="audio" tag="samples2" name="Samples"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" pixclock="3686400" htotal="256" hbend="0" hbstart="256" vtotal="240" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="2"/>
              <dipswitch name="Unused" tag="DSW" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              <dipswitch name="Unused" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              <dipswitch name="Coin Option" tag="DSW" mask="4">
                     <dipvalue name="2 Players / 1 Coin" value="0" default="yes"/>
                     <dipvalue name="1/2 Player(s) / 1/2 Coin(s)" value="4"/>
              <dipswitch name="Beer Frame" tag="DSW" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="2"/>

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