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boxer: MAME ROM Information.


History:

Boxer (c) 1978 Atari.


An old black and white overhead 1-on-1 boxing game.


- TECHNICAL -


Game ID : A007203


Main CPU : M6502 (@ 756 Khz)


Screen orientation : Horizontal

Video resolution : 240 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 2


Players : 2

Control : paddle


- TRIVIA -


The controls were a big pain. The players gripped handles that could be swiveled left and right to simulate punching. The problem was, they kept being broken by players. More and more was done to strengthen these controls until they were capable of finally being able to withstand public abuse. Unfortunately after all this the game didn't test well enough to be released.


- SOURCES -


Game's rom.




MAME Info:

0.71 [Stefan Jokisch]


TODO:

* Add sound/samples


WIP:

- 0.135u1: Fabio Priuli added driver_data struct to Boxer (prototype). Merged video emulation into driver.

- 0.128u4: Derived clocks from crystals in Boxer [Luigi30].

- 0.121u1: Changed palettesize from 2 to 4 colors.

- 0.71: Stefan Jokisch added Boxer (prototype) (Atari 1978). This game had some weird controls that don't work well in MAME.

- 1st July 2003: Stefan Jokisch fixed the LEDs in both Boxer and Wolf Pack.

- 30th June 2003: Stefan Jokisch sent in a driver for Boxer.

- 3rd October 1998: Dumped Boxer (prototype). Controls: Handle assembly that could move left-right and rotate.


Recommended Games (Boxing):

Boxer

KO Punch

Champion Boxing

Main Event

Punch-Out!!

Super Punch-Out!!

VS Gong Fight

King of Boxer

Heavyweight Champ

Mike Tyson's Punch-Out!! (PlayChoice-10)

Vs. TKO Boxing

Final Blow

The Final Round

Pound for Pound

Success Joe

Legend of Success Joe

Title Fight

Top Ranking Stars

Best Bout Boxing

Funky Head Boxers


Romset: 11 kb / 12 files / 5.22 zip




MAME XML Output:

       <game name="boxer" sourcefile="boxer.c">
              <description>Boxer (prototype)</description>
              <year>1978</year>
              <manufacturer>Atari</manufacturer>
              <rom name="3400l.e1" size="1024" crc="df85afa4" sha1="5a74a08f1e0b0bbec02999d5e46513d8afd333ac" region="maincpu" offset="3400"/>
              <rom name="3400m.a1" size="1024" crc="23fe06aa" sha1="03a4eedbf60f07d1dd8d7af576828df5f032146e" region="maincpu" offset="3400"/>
              <rom name="3800l.j1" size="1024" crc="087263fb" sha1="cc3715a68bd05f23b4abf9f18ca14a8fe55163f7" region="maincpu" offset="3800"/>
              <rom name="3800m.d1" size="1024" crc="3bbf605e" sha1="be4ff1702eb837710421a7dafcdc60fe2d3259e8" region="maincpu" offset="3800"/>
              <rom name="3c00l.h1" size="1024" crc="09e204f2" sha1="565d4c8865da7d96a45e909973d570101de61f63" region="maincpu" offset="3c00"/>
              <rom name="3c00m.c1" size="1024" crc="2f8ebc85" sha1="05a4e29ec7e49173200d5fe5344274fd6afd16d7" region="maincpu" offset="3c00"/>
              <rom name="bx137l.c8" size="1024" crc="e91f2048" sha1="64039d07557e210aa4f6663cd7e72814cb881310" region="gfx1" offset="0"/>
              <rom name="bx137u.m8" size="1024" crc="e4fee386" sha1="79b70aca4a92c56363689a363b643d46294d3e88" region="gfx2" offset="0"/>
              <rom name="9417.k2" size="1024" crc="7e3d22cf" sha1="92e6bbe049dc8fcd674f2ff96cde3786f714508d" region="gfx3" offset="0"/>
              <rom name="bx115l.b7" size="512" crc="31f2234f" sha1="d53f3a1d0db3cf3024de61ef64f76c6dfdf6861c" region="user1" offset="0"/>
              <rom name="bx115u.l7" size="512" crc="124d3f24" sha1="09fab2ae218b8584c0e3c8e02f5680ce083a33d6" region="user2" offset="0"/>
              <rom name="9402.m3" size="256" crc="00e224a0" sha1="1a384ef488791c62566c91b18d6a1fb4a5def2ba" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="756000"/>
              <display tag="screen" type="raster" rotate="0" width="240" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="8" hbstart="248" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="0"/>
              <input players="2" coins="2" tilt="yes">
                     <control type="paddle" minimum="32" maximum="224" sensitivity="30" keydelta="16"/>
                     <control type="stick" minimum="32" maximum="224" sensitivity="30" keydelta="16" reverse="yes"/>
              </input>
              <dipswitch name="Service Mode" tag="IN0" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Number of Rounds" tag="IN1" mask="3">
                     <dipvalue name="1" value="3"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN2" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="Free Play" value="3"/>
              </dipswitch>
              <dipswitch name="Round Time" tag="IN3" mask="255">
                     <dipvalue name="15 seconds" value="60"/>
                     <dipvalue name="30 seconds" value="92" default="yes"/>
                     <dipvalue name="45 seconds" value="124"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="4"/>
       </game>
 
 


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