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croquis: MAME ROM Information.


History:

Croquis (c) 1996 Deniam.


A puzzle game.


- TECHNICAL -


Deniam-16b hardware


Main CPU : 68000 (@ 12.5 Mhz), Z80 (@ 6.25 Mhz)

Sound Chips : YM3812 (@ 3.125 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 4-way joystick

Buttons : 3


- TRIVIA -


This game is known outside Germany as "Logic Pro".


- SERIES -


1. Croquis (1996)

2. Logic Pro 2 (1997)


- STAFF -


Programmers : Jun-Young Kim, Kwanny

Graphic designers : Sang-Won Lee, Bong-Gun Shin

H/W Manager : Min-Hong Park

Musician : Coo-Hee Kwon

Radio performers : Jin-Phil Kim, Hyun-Jung Um, Min-Sung Kim

Planner : Jun-Young Kim

Director : Sang-Chul Lee


- SOURCES -


Game's rom.




MAME Info:

0.37b6 [Nicola Salmoria]


< Japan >


WIP:

- 0.133u3: Charles MacDonald and Lord Nightmare verified and fixed M68K, Z80, YM3812 and OKIM6295 clocks and OKI pin 7 for Logic Pro and Logic Pro 2. Fixed visible area on Logic Pro and Logic Pro 2 to match real PCBs. Added comment about what YM3812 clone is used. Added note about missing graphical effect in Logic Pro (screen dim on coin insert) and marked as IMPERFECT_GRAPHICS. Added note about 4 pixels at left edge of screen. Changed OKI6295 clock speed to 1041666 Hz.

- 0.132u4: Lord Nightmare updated Deniam driver YM3812 clocks to match recording. Changed YM3812 clock speed to 4166666 Hz.

- 0.131u1: MooglyGuy merged memory maps in the Deniam driver.

- 0.68: David Haywood added clone Croquis (Germany).

- 2nd May 2003: David Haywood added a German version of Logic Pro called Croquis.

- 0.67: Changed description to 'Logic Pro (Japan)'.

- 0.37b6: Nicola Salmoria added Logic Pro (Deniam 1996). Dipswitches might be wrong (using the Logic Pro 2 ones).

- 17th August 2000: Nicola Salmoria fixed the Logic Pro music speed.

- 1st August 2000: Nicola Salmoria sent in a driver for Deniam games, supporting Logic Pro, Logic Pro 2 and Karian Cross.


LEVELS: 12


Other Emulators:

* FB Alpha


Recommended Games:

Logic Pro

Logic Pro 2

Logic Pro Adventure

Multi 5 (Logic Box)


Romset: 3648 kb / 9 files / 1.54 zip




MAME XML Output:

       <game name="croquis" sourcefile="deniam.c" cloneof="logicpro" romof="logicpro">
              <description>Croquis (Germany)</description>
              <year>1996</year>
              <manufacturer>Deniam</manufacturer>
              <rom name="r4.bin" size="262144" crc="03c9055e" sha1="b1fa8e7a272887decca30eefe73ac782f296f0dd" region="maincpu" offset="0"/>
              <rom name="r3.bin" size="262144" crc="a98ae4f6" sha1="80fcedb4ee0f35eb2d0b4a248c15f872af2e08f2" region="maincpu" offset="1"/>
              <rom name="logicpro.r2" merge="logicpro.r2" size="65536" crc="000d624b" sha1="c0da218ee81d01b3dcef2159bbaaff5d3ddb7619" region="audiocpu" offset="0"/>
              <rom name="logicpro.r5" merge="logicpro.r5" size="524288" crc="dedf18c9" sha1="9725e096427f03ed5fd81584c0aa85a53f9681c9" region="gfx1" offset="0"/>
              <rom name="logicpro.r6" merge="logicpro.r6" size="524288" crc="3ecbd1c2" sha1="dd6afacd58eaaa2562e007a92b6667ecc968377d" region="gfx1" offset="80000"/>
              <rom name="logicpro.r7" merge="logicpro.r7" size="524288" crc="47135521" sha1="ee6a93332190fc966f8e820430d652942f030b00" region="gfx1" offset="100000"/>
              <rom name="logicpro.r9" merge="logicpro.r9" size="524288" crc="a98bc1d2" sha1="f4aed07cccca892f3d3a91546b3a98fbe3e66d9c" region="gfx2" offset="0"/>
              <rom name="logicpro.r8" merge="logicpro.r8" size="524288" crc="1de46298" sha1="3385a2956d9a427c85554f39c8d85922bbeb1ce1" region="gfx2" offset="1"/>
              <rom name="logicpro.r1" merge="logicpro.r1" size="524288" crc="a1fec4d4" sha1="4390cd18b4a7de2d8cb68270180ea3de42fd2282" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12500000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="6250000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4166666"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1041666"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Play Time" tag="DSW" mask="24">
                     <dipvalue name="Slow" value="8"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Fast" value="16"/>
                     <dipvalue name="Fastest" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="96">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="96" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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