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csprint: MAME ROM Information.


History:

Championship Sprint (c) 1986 Atari Games.


Championship Sprint is an updated version of the old Atari Sprint series, with the added ability for players to upgrade their vehicles as the game progresses. Upgrades are won by collecting the bonus wrenches that appear once during each race, and once players have collected four wrenches, they will be presented with an upgrade screen; allowing them to choose better traction, top speed, acceleration, or a faster helicopter.


Collisions with barriers should, of course, be avoided, as they invariably cost the player valuable time. Also; a direct, head-on collision can cause the players' vehicles to explode - particularly if the player is moving at speed when this happens. In the event of a car exploding, a helicopter will automatically airlift a replacement vehicle to the track; this replacement will retain any previous upgrades made by the player. Waiting for the replacement car takes precious time and allows rival drivers to gain a distinct advantage. Car replacement time can be shortened upgrading the helicopter.


The tracks themselves are all variations on the basic 'oval', with gates, jumps, ramps and crossroads ensuring a demanding, yet incredibly playable game.


- TECHNICAL -


Atari System 2 hardware

Game ID : 136045


Main CPU : T11 (@ 10 Mhz), M6502 (@ 1.789772 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), (2x) POKEY (@ 1.789772 Mhz)


Screen orientation : Horizontal

Video resolution : 512 x 384 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 2

Control : Steering wheel with gas pedal


- TRIVIA -


Released in September 1986. This game was released in the memory of George Opperman (1935-1985). Mr. Opperman was the first artist hired by Atari and the creator of the Atari logo.


- SERIES -


1. Sprint 2 (1976)

2. Sprint 8 (1977)

3. Sprint 4 (1977)

4. Sprint One (1978)

5. Super Sprint (1986)

6. Championship Sprint (1986)

7. Bad Lands (1989)


- STAFF -


Designers and programmers : Robert Weatherby, Kelly Turner

Animators : Will Noble, Kris Moser, Sam Comstock

Technicians : Dave Wiebenson, Minh Nguyen

Audio : Hal Canon


- PORTS -


* Consoles :

Microsoft XBOX (2004, "Midway Arcade Treasures 2")

Nintendo GameCube (2004, "Midway Arcade Treasures 2")

Sony PlayStation 2 (2004, "Midway Arcade Treasures 2")

Sony PSP (2005, "Midway Arcade Treasures - Extended Play")

Sony PlayStation 3 (2007, "PlayStation Network")


* Computers :

Commodore C64 (1986)

Sinclair ZX Spectrum (1986)

Amstrad CPC (1988)

PC [MS Windows, CD-ROM] (2006, "Midway Arcade Treasures Deluxe Edition")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.76u1 [Aaron Giles]

0.33b4 [Aaron Giles]


WIP:

- 0.139u3: Aaron Giles moved the old hard-coded EEPROM data out into a file in Championship Sprint.

- 0.133u1: Renamed (cspring1) to (csprintg1) and (csprins1) to (csprints1).

- 0.76u1: Aaron Giles added Championship Sprint (rev 3) and clones (rev 1), (French), (German, rev 1), (German, rev 2), (Spanish, rev 1) and (Spanish, rev 2). Changed 'Championship Sprint' to clone 'Championship Sprint (rev 2)'. Renamed (csprint) to (csprint2)

- 0.36RC1: Changed M6502 CPU2 clock speed to 1789772 Hz, YM2151 to 3579545 Hz, the 2x Pokey to 1789772 Hz.

- 0.36b5: Removed player button.

- 0.35b2: Nicola Salmoria fixed the green and white flags in Championship Sprint, Super Sprint and maybe other Atari System 2 sprites as well.

- 0.33b4: Aaron Giles added Championship Sprint (Atari Games 1986).


LEVELS: 8 (endless)


Recommended Games (Sprint):

Sprint 4

Sprint 8

Sprint 1

Pit & Run

Championship Sprint

Super Sprint

American Speedway

Redline Racer

Hot Rod

Bad Lands

Ironman Ivan Stewart's Super Off-Road

Ironman Ivan Stewart's Super Off-Road Track-Pak

Wheels Runner

Grudge Match

Rough Racer

Danny Sullivan's Indy Heat


Romset: 850 kb / 28 files / 283.1 zip




MAME XML Output:

       <game name="csprint" sourcefile="atarisy2.c">
              <description>Championship Sprint (rev 3)</description>
              <year>1986</year>
              <manufacturer>Atari Games</manufacturer>
              <rom name="136045-3126.7l" size="16384" crc="1dcf8b98" sha1="6d83ea725a8448cd1fc31cdce2e24662db6b9bcf" region="maincpu" offset="8000"/>
              <rom name="136045-2127.7n" size="16384" crc="bdcbe42c" sha1="6dce564ce53f7171f8c713185cbf8b99a421ca41" region="maincpu" offset="8001"/>
              <rom name="136045-2125.6f" size="32768" crc="76cc68b9" sha1="651dbe8862afe2b7985a0a1cd1dabdbb1accc163" region="maincpu" offset="10000"/>
              <rom name="136045-2122.6n" size="32768" crc="87dda6e5" sha1="76a92d0ce9ce481661aa9235e4ce0d809b4e479d" region="maincpu" offset="10001"/>
              <rom name="136045-1124.6k" size="32768" crc="47efca1f" sha1="ab2fb8479c8606d8f180657734d8d320815c5408" region="maincpu" offset="50000"/>
              <rom name="136045-1121.6r" size="32768" crc="6ca404bb" sha1="27ceda243410edcff0dc0aa08fb6466d0c6c80c7" region="maincpu" offset="50001"/>
              <rom name="136045-1123.6l" size="32768" crc="0a4d216a" sha1="53a4af7673c9dae1f6f2f13dce3c38a31ee12ee2" region="maincpu" offset="70000"/>
              <rom name="136045-1120.6s" size="32768" crc="103f3fde" sha1="9a0e82c3294369858b7a6c978143d8145a8df5a2" region="maincpu" offset="70001"/>
              <rom name="136045-1118.2bc" size="16384" crc="eba41b2f" sha1="a0d6e9f4609f2587b0fad6845e75653c10bf4249" region="soundcpu" offset="8000"/>
              <rom name="136045-1119.2d" size="16384" crc="9e49043a" sha1="ec467fe1cd59c51e43c3acd83d300f5b3309a47a" region="soundcpu" offset="c000"/>
              <rom name="136045-1105.6a" size="32768" crc="3773bfbb" sha1="beca29d8b9296d723304aab391dd9589a830a150" region="gfx1" offset="0"/>
              <rom name="136045-1106.6b" size="32768" crc="13a24886" sha1="a1ac9ca04a60fdb38c6d81e451e5638bdb537c8f" region="gfx1" offset="8000"/>
              <rom name="136045-1101.7a" size="65536" crc="5a55f931" sha1="b2f8e8f3488a9d3840ca9a15fa53896ae4013e0a" region="gfx1" offset="30000"/>
              <rom name="136045-1102.7b" size="32768" crc="37548a60" sha1="f3395df534cdc75d4e1b2b415ee2cd6683e49204" region="gfx1" offset="18000"/>
              <rom name="136045-1107.6c" size="32768" crc="e35e354e" sha1="fa07737eb2ca19bf96ce15d8bbae7513c7dddd3c" region="gfx1" offset="40000"/>
              <rom name="136045-1108.6de" size="32768" crc="361db8b7" sha1="fb85e63c6e9122ab3d62eb7d0f5f715d8936910b" region="gfx1" offset="48000"/>
              <rom name="136045-1104.7de" size="65536" crc="d1f8fe7b" sha1="2612a397fdebe6062f66d26060c36af4a9ca28dc" region="gfx1" offset="70000"/>
              <rom name="136045-1103.7c" size="32768" crc="8f8c9692" sha1="57418c5dd3554055e5bce8c2a15f6f6fc3201d99" region="gfx1" offset="58000"/>
              <rom name="136045-1112.6l" size="32768" crc="f869b0fc" sha1="d8bf0df492bbe5d228748be0976d8f68254ffb3f" region="gfx2" offset="0"/>
              <rom name="136045-1111.6k" size="32768" crc="abcbc114" sha1="5d11fdfd7ed968949d884f1245571aed052abe46" region="gfx2" offset="8000"/>
              <rom name="136045-1110.6hj" size="32768" crc="9e91e734" sha1="d9424a46dec2885fdc1ebe973f7deebfcb6ff19e" region="gfx2" offset="10000"/>
              <rom name="136045-1109.6fh" size="32768" crc="3a051f36" sha1="1f74d53e1950447fd79a552d934038c4661124cf" region="gfx2" offset="18000"/>
              <rom name="136045-1116.6rs" size="32768" crc="b15c1b90" sha1="a3d517919fe267f30383cff4142dd0d6e1102492" region="gfx2" offset="20000"/>
              <rom name="136045-1115.6pr" size="32768" crc="1dcdd5aa" sha1="99eb230597132f04aa7d4d66907a14596f780365" region="gfx2" offset="28000"/>
              <rom name="136045-1114.6n" size="32768" crc="fb5677d9" sha1="fa3190af7eaf0ef738fd86a8280c1c0b0556415f" region="gfx2" offset="30000"/>
              <rom name="136045-1113.6m" size="32768" crc="35e70a8d" sha1="953bb609143f2660e5e5ca980691b962c1e7a81e" region="gfx2" offset="38000"/>
              <rom name="136045-1117.6t" size="16384" crc="82da786d" sha1="929cc4ebac3d4404e1a8b22b80aae975e0c9da85" region="gfx3" offset="0"/>
              <rom name="csprint-eeprom.bin" size="2048" crc="064a6c9c" sha1="b8867a554d97094ac9ec800a1d665cdb5a029b12" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="T11" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="M6502" clock="1789772"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="pokey1" name="POKEYN" clock="1789772"/>
              <chip type="audio" tag="pokey2" name="POKEYN" clock="1789772"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="384" refresh="60.096154" pixclock="16000000" htotal="640" hbend="0" hbstart="512" vtotal="416" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="2" coins="2" service="yes">
                     <control type="pedal" minimum="0" maximum="63" sensitivity="100" keydelta="4"/>
                     <control type="dial" minimum="0" maximum="255" sensitivity="25" keydelta="10"/>
              </input>
              <dipswitch name="Service Mode" tag="1801" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW0" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin Multiplier" tag="DSW0" mask="28">
                     <dipvalue name="*1" value="0" default="yes"/>
                     <dipvalue name="*2" value="4"/>
                     <dipvalue name="*3" value="8"/>
                     <dipvalue name="*4" value="12"/>
                     <dipvalue name="*5" value="16"/>
                     <dipvalue name="*6" value="20"/>
                     <dipvalue name="*7" value="24"/>
                     <dipvalue name="*8" value="28"/>
              </dipswitch>
              <dipswitch name="Bonus Coins" tag="DSW0" mask="224">
                     <dipvalue name="None" value="0" default="yes"/>
                     <dipvalue name="1 Each 5" value="128"/>
                     <dipvalue name="1 Each 4" value="64"/>
                     <dipvalue name="1 Each 3" value="160"/>
                     <dipvalue name="2 Each 4" value="96"/>
                     <dipvalue name="1 Each 2" value="32"/>
                     <dipvalue name="1 Each ?" value="192"/>
                     <dipvalue name="Free Play" value="224"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Medium" value="0" default="yes"/>
                     <dipvalue name="Medium Hard" value="2"/>
                     <dipvalue name="Hard" value="3"/>
              </dipswitch>
              <dipswitch name="Obstacles" tag="DSW1" mask="12">
                     <dipvalue name="Easy" value="4"/>
                     <dipvalue name="Medium" value="0" default="yes"/>
                     <dipvalue name="Medium Hard" value="8"/>
                     <dipvalue name="Hard" value="12"/>
              </dipswitch>
              <dipswitch name="Wrenches" tag="DSW1" mask="48">
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="32"/>
                     <dipvalue name="5" value="48"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Auto High Score Reset" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="256"/>
       </game>
 
 


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