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cybattlr: MAME ROM Information.


Cybattler (c) 1993 Jaleco.

Aliens are invading and the only hope is a robot warrior fitted with laser cannons and an ultra cool laser sword. So get ready to blast & slash lots of enemies in this exciting action game! Features excellent graphics & sound and fast gameplay that will put blisters on those trigger fingers!


Jaleco Mega System 1-C hardware

Main CPU : 68000 (@ 12 Mhz)

Sound CPU : 68000 (@ 7 Mhz)

Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)

Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 2


Released in April 1993.


Special Bonus : 50,000 points (99,990 if life bar is full)


To get the Special Bonus in Mission 1, destroy the seven green mechs after defeating the boss.

To get the Special Bonus in Mission 3, you must defeat the boss without losing the cannon.


Director : Team m.word

Character designers : Nao, Takasan, Jun

Programmers : Kuma, Kikki, King

Composers : Pro, Masaaki.U, Tsugumi.Y

Sound effects : Pao

Sound programmer : Kikki


Game's rom.

MAME Info:

0.36b5 [Luca Elia]


- 0.143u6: Angelo Salese fixed attract mode behaviour in Cybattler.

- 0.106u3: Fixed dipswitches and removed 'Unknown' dips.

- 0.105u3: Added dipswitches 'Difficulty', 'Disable Instruction Screen', 'Demo Sounds (Intro)' and 'Demo Sounds (Game Play)'.

- 0.37b14: Changed 68000 CPU2 clock speed to 7MHz.

- 0.37b13: Added prom ($0 - priority).

- 0.36b7: Changed 68000 CPU1 clock speed to 12MHz. Added dipswitches 'Allow Continue' and 'Flip Screen'.

- 0.36b5: Luca Elia added Cybattler (Jaleco 1993).

- 11th December 1997: CaBBe dumped Cybattler.


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* Raine

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Romset: 3329 kb / 12 files / 1.15 zip

MAME XML Output:

       <game name="cybattlr" sourcefile="megasys1.c">
              <rom name="cb_03.rom" size="262144" crc="bee20587" sha1="3c1d546c63a3d6f8a63b7dee1c8e99a7091d774d" region="maincpu" offset="0"/>
              <rom name="cb_02.rom" size="262144" crc="2ed14c50" sha1="4ed01ea5c5e59c3c012d9a4d5257be78220758c1" region="maincpu" offset="1"/>
              <rom name="cb_08.rom" size="65536" crc="bf7b3558" sha1="6046b965d61560e0227437f00f1ff1f7dbc16232" region="soundcpu" offset="0"/>
              <rom name="cb_07.rom" size="65536" crc="85d219d7" sha1="a9628efc5eddefad739363ff0b2f37a2d095df86" region="soundcpu" offset="1"/>
              <rom name="cybattlr.mcu" size="4096" status="nodump" region="mcu" offset="0"/>
              <rom name="cb_m01.rom" size="524288" crc="1109337f" sha1="ab294d87c9b4eb54401da5ad6ea171e4c0a700b5" region="gfx1" offset="0"/>
              <rom name="cb_m04.rom" size="524288" crc="0c91798e" sha1="63747adcf24146fdb0f59bd4dfd6ac6300eeafc3" region="gfx2" offset="0"/>
              <rom name="cb_09.rom" size="131072" crc="37b1f195" sha1="06be0e2ec2649e82183925554a5025c1c7a09137" region="gfx3" offset="0"/>
              <rom name="cb_m03.rom" size="524288" crc="4cd49f58" sha1="a455a27edec8b6f92c64636a10624ab5ccefa5e0" region="gfx4" offset="0"/>
              <rom name="cb_m02.rom" size="524288" crc="882825db" sha1="06ab0f9ee60614ce22d32b27ab28fcaa0d8de66f" region="gfx4" offset="80000"/>
              <rom name="cb_11.rom" size="262144" crc="59d62d1f" sha1="48363df066e7967b28887253108dc8cb124637f4" region="oki1" offset="0"/>
              <rom name="cb_10.rom" size="262144" crc="8af95eed" sha1="42949d67986303370f3b663106f278f828955a4b" region="oki2" offset="0"/>
              <rom name="pr-91028.12" size="512" crc="cfe90082" sha1="b59991ec7b3e83ba645b709547e5b4cbe03c0f11" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="soundcpu" name="68000" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              <dipswitch name="Coin B" tag="DSW1" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
              <dipswitch name="Free Play" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Very Hard" value="0"/>
              <dipswitch name="Disable Instruction Screen" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW2" mask="24">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="Up to Mission 4" value="16"/>
                     <dipvalue name="Not on Final Mission" value="8"/>
                     <dipvalue name="On" value="24" default="yes"/>
              <dipswitch name="Intro Music" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>

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