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devzone: MAME ROM Information.


History:

Devil Zone (c) 1980 Universal.


An early shoot'em up.


- TECHNICAL -


Game ID : 8022


Main CPU : Z80 (@ 1.802666 Mhz)

Sound Chips : DAC


Screen orientation : Vertical

Video resolution : 192 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 2

Control : 2-way joystick

Buttons : 1


- SERIES -


Cosmic Series


1. Cosmic Monsters (1979)

2. Cosmic Monsters 2 (1979)

3. Cosmic Guerilla (1979)

4. Cosmic Alien (1980)

5. Devil Zone (1980)

6. Zero Hour (1980)

7. Space Panic (1980)

8. Cosmic Avenger (1981)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35b3 [Mike Coates]


Artwork available


WIP:

- 8th July 2007: Mr. Do - Kiltron brings us Devil Zone bezel. I'm finally happy to have this done, as it was the first bezel I both owned and scanned. This also covers the artwork for Magical Spot and Magical Spot 2.

- 28th July 2006: Guru - Devil Zone (Universal 1980) and other games just arrived in 2 huge boxes. I think most of these are just for fixing issues in MAME (snd/gfx etc). Big thanks to Tingoes.

- 0.68: Added clone Devil Zone (easier). Changed Z80 CPU clock speed to 1802666 Hz, swapped gfx1 roms ($0, 800) and added user2 and user3 rom (grid horizontal/vertical line positions).

- 28th November 2002: Zsolt Vasvari added the grid graphics emulation to Devil Zone.

- 0.36b15: Added prom ($0 - color map).

- 0.35b3: Mike Coates added Devil Zone (Universal 1980).


LEVELS: 99 (endless)


Recommended Games (Space Shooter 2):

Devil Zone

Killer Comet

Megatack

Phoenix

Radar Scope

Space Firebird

Zero Hour

Astro Blaster

Astro Fantasia (DECO Cassette)

Black Hole

Challenger

Laser Battle

Red Clash

Satan of Saturn

Space Cruiser

Spiders

Azurian Attack

Battle Cross

Megadon

Sky Base

Space Raider

Exerion

Gyruss

Juno First

Mad Planets

Flower

Halley's Comet

Sky Fox

Star Fighter

Space Bomber


Romset: 20 kb / 12 files / 12.0 zip




MAME XML Output:

       <game name="devzone" sourcefile="cosmic.c">
              <description>Devil Zone</description>
              <year>1980</year>
              <manufacturer>Universal</manufacturer>
              <rom name="dv1.e3" size="2048" crc="c70faf00" sha1="d3f0f071e6c7552724eba64a7182637dae4438c7" region="maincpu" offset="0"/>
              <rom name="dv2.e4" size="2048" crc="eacfed61" sha1="493c0d21fd1574b12978dd1f52e8735df6c1732c" region="maincpu" offset="800"/>
              <rom name="dv3.e5" size="2048" crc="7973317e" sha1="d236e3dad8c991c32a2550e561518b522a4580bc" region="maincpu" offset="1000"/>
              <rom name="dv5.e7" size="2048" crc="b71a3989" sha1="aad14021ee569e221ea632416d6a006e60dd94e5" region="maincpu" offset="1800"/>
              <rom name="dv4.e6" size="2048" crc="a58c5b8c" sha1="7ff08007aedd2ff1d7ef64263da92a5b77ae2dc4" region="maincpu" offset="2000"/>
              <rom name="dv6.e8" size="2048" crc="3930fb67" sha1="919883e833d6caa8fe7c3ceaa184575a3b4932b6" region="maincpu" offset="2800"/>
              <rom name="dv8.n2" size="2048" crc="da1cbec1" sha1="08a668f19c68335f4fc9f98cd53b44047dd8aad9" region="gfx1" offset="0"/>
              <rom name="dv7.n1" size="2048" crc="e7562fcf" sha1="0a0833dbb8d4be69fbf8897aa3e045a87ae42024" region="gfx1" offset="800"/>
              <rom name="ms.d9" size="32" crc="36e2aa2a" sha1="4813b013cb8260157858e3adc7323efc6654e170" region="proms" offset="0"/>
              <rom name="dz9.e2" size="1024" crc="693855b6" sha1="1c29d72be511c1d38b30b9534d647d0813b2ef57" region="user1" offset="0"/>
              <rom name="ic12.sub" size="2048" crc="f61c1c45" sha1="9016710409ae2bccfc60f8e3d1131c125333c034" region="user2" offset="0"/>
              <rom name="ic1.sub" size="32" crc="df974878" sha1="2ef2e1b771923f9a0bfe1841444de61200298605" region="user3" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="1802666"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="192" refresh="60.000000" pixclock="3932160" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="32" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Bonus Life" tag="IN2" mask="3">
                     <dipvalue name="4000" value="1" default="yes"/>
                     <dipvalue name="6000" value="2"/>
                     <dipvalue name="8000" value="3"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN2" mask="12">
                     <dipvalue name="Use Coin A &amp; B" value="12" default="yes"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN2" mask="16">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN2" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="12"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="4 Coins/2 Credits" value="13"/>
                     <dipvalue name="2 Coins/1 Credit" value="5"/>
                     <dipvalue name="3 Coins/2 Credits" value="9"/>
                     <dipvalue name="4 Coins/3 Credits" value="14"/>
                     <dipvalue name="4 Coins/4 Credits" value="15"/>
                     <dipvalue name="3 Coins/3 Credits" value="10"/>
                     <dipvalue name="2 Coins/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="11"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="192"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="4 Coins/2 Credits" value="208"/>
                     <dipvalue name="2 Coins/1 Credit" value="80"/>
                     <dipvalue name="3 Coins/2 Credits" value="144"/>
                     <dipvalue name="4 Coins/3 Credits" value="224"/>
                     <dipvalue name="4 Coins/4 Credits" value="240"/>
                     <dipvalue name="3 Coins/3 Credits" value="160"/>
                     <dipvalue name="2 Coins/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="176"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
                     <dipvalue name="1 Coin/3 Credits" value="32"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="48"/>
       </game>
 
 


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