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drgpunch: MAME ROM Information.


History:

Dragon Punch (c) 1989 LOG.


A puzzle game.


- TECHNICAL -


Game ID : 24


Main CPU : Z80 (@ 5.5 Mhz)

Sound Chips : YM2203 (@ 2.75 Mhz)


Screen orientation : Horizontal

Video resolution : 512 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 512


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in July 1989.


Licensed to and adapted by Dynax.


This game is known outside Japan as "Sports Match".


- UPDATES -


Sports Match is another layout of 'Szechuan'-style solitaire mahjong but the tiles have been changed to a sports theme. The background is made up of grey squares. The character that smashes matched tiles is dressed in a referee uniform.


Dragon Punch uses traditional mahjong tiles. The background is green squares and has pictures of people and bamboo on it. The character that smashes matched tiles is a fat, shirtless Asian man with glasses.


- SOURCES -


Game's rom.




MAME Info:

0.60 [Uki]

0.55 [Luca Elia]


WIP:

- 0.138: David Bain added 'Intermissions' dipswitch to clone Sports Match.

- 0.66: Changed Dragon Punch (Japan) to parent set. Changed visible area to 512x240 and cpu1 rom address to $28000.

- 0.60: Uki added clone Dragon Punch (Japan).

- 1st May 2002: Uki added Dragon Punch to the Dynax driver.

- 0.59: Changed Z80 CPU1 clock speed to 5.5MHz and YM2203 to 2.75MHz. Added dipswitches 'Demo Sounds' and 'Unknown 2-8'.

- 13th March 2002: Uki fixed the clock frequencies and dipswitch settings in Sports Match.

- 0.55: Luca Eli added Sports Match (Dynax 1989 (Fabtek license)) (sprtmtch).

- 26th August 2001: Luca Elia wrote a driver for Sports Match.


LEVELS: 18 (endless)


Recommended Games (Shanghai):

Shanghai

Shanghai II

Shanghai III

Shanghai - The Great Wall

Shanghai Matekibuyuu

Shanghai Shoryu Sairin

Shanghai Sangokuhai Tougi

Super Shanghai 2005

Dragon Punch

Hasamu

Super Shanghai Dragon's Eye

Niyanpai

Sankokushi

Dragon World

Dragon World II

Dragon World 3

Dragon World 3 EX

Dragon World 2001


Romset: 897 kb / 10 files / 385.5 zip




MAME XML Output:

       <game name="drgpunch" sourcefile="dynax.c">
              <description>Dragon Punch (Japan)</description>
              <year>1989</year>
              <manufacturer>Dynax</manufacturer>
              <rom name="2401.3d" size="65536" crc="b310709c" sha1="6ad6cfb54856f65a888ac44e694890f32f26e049" region="maincpu" offset="0"/>
              <rom name="2402.6d" size="65536" crc="d21ed237" sha1="7e1c7b40c300578132ebd79cbad9f7976cc85947" region="maincpu" offset="28000"/>
              <rom name="2403.6c" size="131072" crc="b936f202" sha1="4920d29a814ebdd74ce6f780cf821c8cb8142d9f" region="gfx1" offset="0"/>
              <rom name="2404.5c" size="131072" crc="2ee0683a" sha1="e29225e08be11f6971fa04ce2715be914d29976b" region="gfx1" offset="20000"/>
              <rom name="2405.3c" size="131072" crc="aefbe192" sha1="9ed0ec7d6357eedec80a90364f196e43a5bfee03" region="gfx1" offset="40000"/>
              <rom name="2406.1c" size="131072" crc="e137f96e" sha1="c652f3cb17a56127d30a516af75154e15d7ce6c0" region="gfx1" offset="60000"/>
              <rom name="2407.6a" size="131072" crc="f3f1b065" sha1="531317e4d1ab5db60595ca3327234a6bdea79ce9" region="gfx1" offset="80000"/>
              <rom name="2408.5a" size="131072" crc="3a91e2b9" sha1="b762c38ff2ebbd4ed832ca772973a15dd4a4ad73" region="gfx1" offset="a0000"/>
              <rom name="2.18g" size="512" crc="9adccc33" sha1="acf4d5a28430378dbccc1b9fa0b6391cc8149fee" region="proms" offset="0"/>
              <rom name="1.17g" size="512" crc="324fa9cf" sha1="a03e23d9a9687dec4c23a8e41254a3f4b70c7e25" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="2750000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW0" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW0" mask="56">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="7">
                     <dipvalue name="1 (Easy)" value="0"/>
                     <dipvalue name="2" value="1"/>
                     <dipvalue name="3" value="2"/>
                     <dipvalue name="4" value="3"/>
                     <dipvalue name="5" value="4" default="yes"/>
                     <dipvalue name="6" value="5"/>
                     <dipvalue name="7" value="6"/>
                     <dipvalue name="8 (Hard)" value="7"/>
              </dipswitch>
              <dipswitch name="Vs Time" tag="DSW1" mask="24">
                     <dipvalue name="8 s" value="24"/>
                     <dipvalue name="10 s" value="16" default="yes"/>
                     <dipvalue name="12 s" value="8"/>
                     <dipvalue name="14 s" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown 2-7" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown 2-8" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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