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funystrp: MAME ROM Information.


History:

Funny Strip (c) 199? MagicGames.


Funny Strip is an adult "Pac-Man"-like game for one or two players. The two player game features cooperative play with both players working to clear the same maze of pellets. It features Mr. and Ms. Fun as player characters and eight ghosts as enemies. Each ghost turns into a different letter in the phrase 'strip tease'. If the player eats each of the ghosts he will be rewarded with a strip tease between levels.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz)


Screen orientation : Horizontal

Video resolution : 376 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.87u4 [David Haywood]


TODO:

* Unemulated protection?


WIP:

- 0.141u4: Tomasz Slanina added sound to Funny Strip, patched few more protection checks and fixed sprite ram access. Added Z80 (3750000 Hz) CPU2, 2x MSM5205 (400000) sound and Speaker. Added 'Clear EEPROM' dipswitch.

- 0.131u1: Changed visible area to 384x240 in Funny Strip.

- 0.111u1: Tomasz Slanina patched some protection checks in Funny Strip and Rebus. Neither game works yet.

- 0.107u3: Added new Z80 cpu2 rom ($0) to clone Puck People. Previous dump was all 0xff.

- 0.105u2: David Haywood added clone Puck People.

- 0.94u5: Angelo Salese fixed Funny Strip sprite graphics and Brian Troha the DIPs. Added dipswitches 'Bonus' and 'Strip Mode'.

- 22nd February 2005: Angelo Salese - I've fixed the sprite bugs & removed the kludge in Funny Strip, will work at the protection soonish...

- 0.87u4: David Haywood added Funny Strip (Microhard / MagicGames 199?). Unemulated protection?

- 15th October 2004: Guru - Received Funny Strip (Microhard). Special thanks to Pierpaolo Prazzoli, f205v and the good boys at the Italian MAME Forum.


Recommended Games (Maze Pac-Man):

Pac-Man / PuckMan

Namco Classic Collection Vol.2 (Pac-Man)

Pac-Man - 25th Anniversary Edition

Pac-Man Plus

Super Pac-Man

Pac & Pal

Pac-Mania

4 Fun in 1 (Ghost Muncher)

unknown Pac-Man gambling game

Ghostmuncher Galaxian (bootleg)

Ms. Pac-Man

Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion

Pac-Man - 25th Anniversary Edition (Ms. Pac-Man)

Jr. Pac-Man

Hyper Pacman

XESS - The New Revolution (Hyper Pacman)

Twinkle

Funny Strip

Puckman Pockimon

-

Professor PacMan

Pac-Land

Pac-Land (United Amusements PC Engine)

Puzzle Club

Pac-Slot


Romset: 1152 kb / 8 files / 631.9 zip




MAME XML Output:

       <game name="funystrp" sourcefile="splash.c">
              <description>Funny Strip</description>
              <year>199?</year>
              <manufacturer>Microhard / MagicGames</manufacturer>
              <rom name="12.u87" size="65536" crc="4ac173f3" sha1="c211bc8528d26d5a96fce4b0ebfddf2aa6a257ef" region="maincpu" offset="0"/>
              <rom name="13.u111" size="65536" crc="1358c60c" sha1="7142aa6f94cfdfb1b70b37742201b2c213f85137" region="maincpu" offset="1"/>
              <rom name="11.u130" size="262144" crc="e969ea2b" sha1="54d5bb59e9909a6b7e66764f91e2f98f8f8832c5" region="audiocpu" offset="0"/>
              <rom name="10.u118" size="262144" crc="0894b936" sha1="cd01eb86e403e20c56492185ecd9bb0f4f27867a" region="audiocpu" offset="40000"/>
              <rom name="17.u54" size="131072" crc="e72fd9e9" sha1="d433e082c27e7c0a1f24cd25a803864834e9affe" region="gfx1" offset="0"/>
              <rom name="16.u53" size="131072" crc="cc793c1c" sha1="d0798b07d6e6449ad6fa84a95181ec5c75647277" region="gfx1" offset="20000"/>
              <rom name="15.u52" size="131072" crc="60f8f305" sha1="7223c8e02c3d1cc573843c572d286b469ff6f33b" region="gfx1" offset="40000"/>
              <rom name="14.u51" size="131072" crc="ed565a0b" sha1="50789e0f04038d174b5529546c1ff430416b32d6" region="gfx1" offset="60000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3750000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="msm1" name="MSM5205" clock="400000"/>
              <chip type="audio" tag="msm2" name="MSM5205" clock="400000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="5 Coins/1 Credit" value="6"/>
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1C/1C or Free Play (if Coin B too)" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="5 Coins/1 Credit" value="96"/>
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="80"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1C/1C or Free Play (if Coin A too)" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="3" default="yes"/>
                     <dipvalue name="Normal" value="2"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="12">
                     <dipvalue name="1" value="4"/>
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus" tag="DSW2" mask="48">
                     <dipvalue name="Bonus Chance HI/LO Cards" value="48" default="yes"/>
                     <dipvalue name="Life at Stage 10" value="16"/>
                     <dipvalue name="Life at Stage 20" value="0"/>
                     <dipvalue name="None" value="32"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
                     <dipvalue name="Normal" value="64"/>
              </dipswitch>
              <dipswitch name="Strip Mode" tag="DSW2" mask="128">
                     <dipvalue name="Soft" value="128" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Clear EEPROM" tag="SYSTEM" mask="65535">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="65535" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" protection="preliminary" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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