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gardia: MAME ROM Information.


Gardia (c) 1986 Sega.

A vertically scrolling shoot 'em up.


Sega System 1 hardware

Game ID : 834-6119

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : SN76496 (@ 4 Mhz), SN76496 (@ 2 Mhz)

Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 1536

Players : 2

Control : 8-way joystick

Buttons : 2


Developed by Coreland.


* Parts Bonus : Collecting 5 parts, you will get 100000 pts.

* Secret Characters : Shoot particular object with antisurface shot (Button 2). Secret character (Darth Vader, R2D2 or Jason) will appear.


Game's rom.

MAME Info:

0.34b3 [Nicola Salmoria]


- 0.129u4: Angelo Salese fixed memory map for Gardia (317-0007?, bootleg) and promoted it to working.

- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.113u3: Changed description to 'Gardia (317-0006)' and clone '(bootleg)' to '(317-0007?, bootleg)'.

- 0.106u3: Added 'Bonus Life' and 'Difficulty' dipswitches and changed 'Unknown' to 'Unused' dips.

- 0.96u1: Nicola Salmoria added Sega 317-0006 decryption for Gardia - Game now playable. Added 3x 'Unknown' dipswitches.

- 0.74u2: Re-added Gardia (Sega / Coreland 1986) and clone (bootleg).

- 0.54: Moded Gardia and Gardia (bootleg) to (Testdriver).

- 0.36b4: Nicola Salmoria added clone Gardia (bootleg). Fixed cpu2 rom length.

- 1st September 1999: Nicola added another Gardia romset.

- 0.34b3: Nicola Salmoria added Gardia (Sega / Coreland 1986), not decrypted yet.

- 8th September 1998: J-ROM dumped Gardia (317-0006) (c)1986 SEGA/CORELAND.


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* FB Alpha

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Romset: 289 kb / 15 files / 103.9 zip

MAME XML Output:

       <game name="gardia" sourcefile="system1.c">
              <description>Gardia (317-0006)</description>
              <manufacturer>Sega / Coreland</manufacturer>
              <rom name="epr10255.1" size="32768" crc="89282a6b" sha1="f19e345e5fae6a518276cc1bd09d1e2083672b25" region="maincpu" offset="0"/>
              <rom name="epr10254.2" size="32768" crc="2826b6d8" sha1="de1faf33cca031b72052bf5244fcb0bd79d85659" region="maincpu" offset="10000"/>
              <rom name="epr10253.3" size="32768" crc="7911260f" sha1="44196f0a6c4c2b22a68609ddfc75be6a7877a69a" region="maincpu" offset="18000"/>
              <rom name="epr10243.120" size="16384" crc="87220660" sha1="3f2bfc03e0f1053a4aa0ec5ebb0d573f2e20964c" region="soundcpu" offset="0"/>
              <rom name="epr10249.61" size="16384" crc="4e0ad0f2" sha1="b76c155b674f3ad8938278d5dbb0452351c716a5" region="tiles" offset="0"/>
              <rom name="epr10248.64" size="16384" crc="3515d124" sha1="39b28a103d8bfe702a376ebd880d6060e3d1ab30" region="tiles" offset="4000"/>
              <rom name="epr10247.66" size="16384" crc="541e1555" sha1="6660204c74a9f7e63b3ba08d99fb854aa863710e" region="tiles" offset="8000"/>
              <rom name="epr10234.117" size="32768" crc="8a6aed33" sha1="044836885ace8294124b1be9b3a4828f772bb9ee" region="sprites" offset="0"/>
              <rom name="epr10233.110" size="32768" crc="c52784d3" sha1="b37d7f261be12616dbe11dfa375eaf6878e4a0f3" region="sprites" offset="8000"/>
              <rom name="epr10236.04" size="32768" crc="b35ab227" sha1="616f6097afddffa9af89fe84d8b6df59c567c1e6" region="sprites" offset="10000"/>
              <rom name="epr10235.5" size="32768" crc="006a3151" sha1="a575f9d5c026e6b18e990720ec7520b6b5ae94e3" region="sprites" offset="18000"/>
              <rom name="bprom.3" size="256" crc="8eee0f72" sha1="b5694c120f604a5f7cc95618a71ab16a1a6151ed" region="palette" offset="0"/>
              <rom name="bprom.2" size="256" crc="3e7babd7" sha1="d4f8790db4dce75e27156a4c6de2dcef2baf6d76" region="palette" offset="100"/>
              <rom name="bprom.1" size="256" crc="371c44a6" sha1="ac37458d1feb6566b09a795b20c21953d4ab109d" region="palette" offset="200"/>
              <rom name="pr5317.4" size="256" crc="648350b8" sha1="c7986aa9127ef5b50b845434cb4e81dff9861cd2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="2000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="512" height="224" refresh="60.096154" pixclock="10000000" htotal="640" hbend="0" hbstart="512" vtotal="260" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="SWA" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="1"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
              <dipswitch name="Coin B" tag="SWA" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="16"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
              <dipswitch name="Cabinet" tag="SWB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Demo Sounds" tag="SWB" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Lives" tag="SWB" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="Infinite" value="0"/>
              <dipswitch name="Bonus Life" tag="SWB" mask="48">
                     <dipvalue name="5k, 20k and 30k" value="48" default="yes"/>
                     <dipvalue name="10k, 25k and 50k" value="32"/>
                     <dipvalue name="15k, 30k and 60k" value="16"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Difficulty" tag="SWB" mask="64">
                     <dipvalue name="Easy" value="64" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              <dipswitch name="Unknown" tag="SWB" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="2048"/>

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