Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

gghost: MAME ROM Information.


History:

Goalie Ghost (c) 1984 Bally Sente.


Your goal here is to keep the ball from getting past you and try to get it past your opponent. One to 3 balls will begin in the center of the playfield. When the ball comes towards you, get in front of it to kick it towards your opponent. If it is up high, press your jump button to jump up and hit it.


- TECHNICAL -


[No. 0B92]


Bally / Sente SAC-I hardware


Main CPU : M6809 (@ 1.25 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (6x) CEM3394 (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : trackball

Buttons : 2


- STAFF -


Designed and programmed by : Ed Rotberg, Owen Rubin, Jon Kinsting

Screen graphics by : Martin French, Roger Hector

Music and sounds by : Jesse Osborne


- SOURCES -


Game's rom.




MAME Info:

0.36b5 [Aaron Giles]


Artwork available


WIP:

- 0.144u3: hap fixed Player 1 constantly moves right in Goalie Ghost.

- 0.143u2: Tafoid fixed DIP locations in Goalie Ghost.

- 0.123u4: Added 'High Scores' dipswitch.

- 0.36b5: Aaron Giles added Goalie Ghost (Bally/Sente 1984).


Recommended Games:

Penguin-Kun Wars


Romset: 120 kb / 15 files / 31.6 zip




MAME XML Output:

       <game name="gghost" sourcefile="balsente.c">
              <description>Goalie Ghost</description>
              <year>1984</year>
              <manufacturer>Bally/Sente</manufacturer>
              <rom name="ggh-ab0.bin" size="8192" crc="ed0fdeac" sha1="294cee47c0541c58d4d766388c281ed30b8f5426" region="maincpu" offset="10000"/>
              <rom name="ggh-ab1.bin" size="8192" crc="5bfbae58" sha1="65c795354223cd5e2474ad9e779b77f58ed5b896" region="maincpu" offset="12000"/>
              <rom name="ggh-ab2.bin" size="8192" crc="f0baf921" sha1="4b7ee06838dcdb68ddec51f5eafab53ff3f25bfe" region="maincpu" offset="14000"/>
              <rom name="ggh-ab3.bin" size="8192" crc="ed0fdeac" sha1="294cee47c0541c58d4d766388c281ed30b8f5426" region="maincpu" offset="16000"/>
              <rom name="ggh-ab4.bin" size="8192" crc="5bfbae58" sha1="65c795354223cd5e2474ad9e779b77f58ed5b896" region="maincpu" offset="18000"/>
              <rom name="ggh-ab5.bin" size="8192" crc="f0baf921" sha1="4b7ee06838dcdb68ddec51f5eafab53ff3f25bfe" region="maincpu" offset="1a000"/>
              <rom name="ggh-cd.bin" size="8192" crc="d3d75f84" sha1="f19f99ea05ad5b7e4b0485e80d7b6a329b8ef4d8" region="maincpu" offset="2c000"/>
              <rom name="ggh-ef.bin" size="8192" crc="a02b4243" sha1="f242fc017c9ae1997409825c34e8f5c6e6a0615e" region="maincpu" offset="2e000"/>
              <rom name="8002-10 9-25-84.5" size="8192" crc="4dd0a525" sha1="f0c447adc5b67917851a9df978df851247e75c43" region="audiocpu" offset="0"/>
              <rom name="ggh-gr0.bin" size="8192" crc="03515526" sha1="bceb7c8c3aa4c39b6cf1b976c5765c920399fe31" region="gfx1" offset="0"/>
              <rom name="ggh-gr1.bin" size="8192" crc="b4293435" sha1="5e2b96c19c4f5c63a5afa2de504d29fe64a4c908" region="gfx1" offset="2000"/>
              <rom name="ggh-gr2.bin" size="8192" crc="ece0cb97" sha1="13bfb38de30992b9597c9d0f87f7b2a5c061ba51" region="gfx1" offset="4000"/>
              <rom name="ggh-gr3.bin" size="8192" crc="dd7e25d0" sha1="cc6402835d1b46d160869ba1d1cad54f24d3fe86" region="gfx1" offset="6000"/>
              <rom name="ggh-gr4.bin" size="8192" crc="b4293435" sha1="5e2b96c19c4f5c63a5afa2de504d29fe64a4c908" region="gfx1" offset="8000"/>
              <rom name="ggh-gr5.bin" size="8192" crc="d3da0093" sha1="7474901b089ea62abad0a2f657fd8c4a1be09bf0" region="gfx1" offset="a000"/>
              <rom name="u01508001100b.u20f" size="1" status="nodump" region="motherbrd_pals" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1250000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="cem1" name="CEM3394"/>
              <chip type="audio" tag="cem2" name="CEM3394"/>
              <chip type="audio" tag="cem3" name="CEM3394"/>
              <chip type="audio" tag="cem4" name="CEM3394"/>
              <chip type="audio" tag="cem5" name="CEM3394"/>
              <chip type="audio" tag="cem6" name="CEM3394"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.185606" pixclock="5000000" htotal="320" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="256" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="100" keydelta="20" reverse="yes"/>
              </input>
              <dipswitch name="Coinage" tag="SWH" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Players Per Credit" tag="SWH" mask="4">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="1 Or 2" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="High Scores" tag="SWH" mask="128">
                     <dipvalue name="Keep Top 5" value="128" default="yes"/>
                     <dipvalue name="Keep All" value="0"/>
              </dipswitch>
              <dipswitch name="Game Duration" tag="SWG" mask="7">
                     <dipvalue name="9 Points" value="0"/>
                     <dipvalue name="11 Points" value="2"/>
                     <dipvalue name="15 Points" value="4"/>
                     <dipvalue name="21 Points" value="6"/>
                     <dipvalue name="Timed, 1:15" value="1"/>
                     <dipvalue name="Timed, 1:30" value="3"/>
                     <dipvalue name="Timed, 2:00" value="5" default="yes"/>
                     <dipvalue name="Timed, 2:30" value="7"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="SWG" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise