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ggisuka: MAME ROM Information.


History:

Guilty Gear Isuka (c) 2004 Sammy.


Guilty Gear Isuka uses a 4-player system, instead of the classic 2-player battles.


- TECHNICAL -


Sammy Atomiswave


- TRIVIA -


Released in December 2003.


Developed in cooperation with Arc System Works.


It is not part of the canon, although A.B.A, a new character previewed in this game, is very much part of it, having been announced as one of two new characters added to Guilty Gear XX #Reload for the new Slash edition.


Team Entertainment released a limited-edition soundtrack album for this game (Guilty Gear Isuka Original Soundtrack - KDSD-00036) on 21/03/2004.


- SERIES -


1. Guilty Gear (1998, Sony PlayStation)

2. Guilty Gear X (2000)

3. Guilty Gear X Plus (2001, Sony PlayStation 2)

4. Guilty Gear Petit (2001, Bandai Wonderswan Color)

5. Guilty Gear Petit 2 (2001, Bandai Wonderswan Color)

6. Guilty Gear X Version 1.5 (2003)

7. Guilty Gear XX - The Midnight Carnival (2002)

8. Guilty Gear XX #Reload - The Midnight Carnival (2003)

9. Guilty Gear Isuka (2004)

10. Guilty Gear XX Slash (2005)

11. Guilty Gear Dust Strikers (2006, Nintendo DS)

12. Guilty Gear XX Accent Core (2006)


- PORTS -


* Consoles :

Sony PlayStation 2 (2004)

Microsoft XBOX (2004)

Nintendo DS (2005, "Guilty Gear Dust Strikers") : this port adds platforming elements, in order to use the dual-screen aspect.


* Computers :

PC [MS Windows] (2005)


- SOURCES -


Game's ROM.




MAME Info:

0.133u5 [Guru]


WIP:

- 0.143u4: Added ax1201f01.bin rom.

- 0.142u3: Fixed numbers of players and coins.

- 0.134u1: Fixed user1 rom address to $800000 - Game now playable.

- 0.133u5: Guru added Guilty Gear Isuka (Sammy / Arc System Works 2003).

- 5th September 2009: R. Belmont - One more game today: Atomiswave Guilty Gear Isuka. Doesn't get into game in MAME, but you can see the title screen below.

- 30th March 2007: Guru - Guilty Gear Isuka (Sammy 2004) just arrived, the next haul from Japan. This was a few free item.


Other Emulators:

* Demul

* Makaron

* nullDC


Recommended Games (Asian Fighting vs.):

Karate Champ

Syusse Oozumou

Oozumou - The Grand Sumo (DECO Cassette)

Shanghai Kid

Yie Ar Kung-Fu

Kageki

Reikai Doushi

The Karate Tournament

Shogun Warriors

Dragonball Z

Dragon Ball Z V.R.V.S

Dragonball Z 2 - Super Battle

Samurai Shodown

Samurai Shodown II

Samurai Shodown III

Samurai Shodown IV

Samurai Shodown V

Samurai Shodown V Special

Samurai Spirits Tenkaichi Kenkakuden

Battle K-Road

Blood Warrior

Dragon Master

Fight Fever

Far East of Eden

Metamoqester

Suikoenbu

Ninja Master's

Waku Waku 7

The Last Blade

The Last Blade 2

Astra SuperStars

Asura Blade - Sword of Dynasty

Asura Buster - Eternal Warriors

The Killing Blade

Guilty Gear X

Guilty Gear X ver. 1.5

Guilty Gear XX

Guilty Gear XX #Reload

Guilty Gear XX Slash

Guilty Gear XX Accent Core

Guilty Gear Isuka

Martial Masters

The Rumble Fish

The Rumble Fish 2

Neo-Geo Battle Coliseum


Romset: 139265 kb / 10 files / 125.6 zip




MAME XML Output:

       <game name="ggisuka" sourcefile="naomi.c" romof="awbios">
              <description>Guilty Gear Isuka</description>
              <year>2003</year>
              <manufacturer>Sammy / Arc System Works</manufacturer>
              <biosset name="bios0" description="Atomiswave BIOS" default="yes"/>
              <rom name="bios.ic23_l" merge="bios.ic23_l" bios="bios0" size="65536" crc="e5693ce3" sha1="1bde3ed87af64b0f675ebd47f12a53e1fc5709c1" status="baddump" region="awflash" offset="0"/>
              <rom name="ax1201p01.ic18" size="8388608" crc="0a78d52c" sha1="e9006dc43cd11d5ba49a092a1dff31dc10700c28" region="rom_board" offset="0"/>
              <rom name="ax1201m01.ic10" size="16777216" crc="df96ce30" sha1="25a9f743b1c2b11896d0c7a2dc1c198fc977aaca" region="rom_board" offset="800000"/>
              <rom name="ax1202m01.ic11" size="16777216" crc="dfc6fd67" sha1="f9d35b18a03d22f70feda42d314b0f9dd54eea55" region="rom_board" offset="1000000"/>
              <rom name="ax1203m01.ic12" size="16777216" crc="bf623df9" sha1="8b9a8e8100ff6d2ce9a982ab8eb1d542f1c7af03" region="rom_board" offset="2000000"/>
              <rom name="ax1204m01.ic13" size="16777216" crc="c80c3930" sha1="5c39fde36e2ebbfe72967d7d0202eb454a8d3bbe" region="rom_board" offset="3000000"/>
              <rom name="ax1205m01.ic14" size="16777216" crc="e99a269d" sha1="a52148b82b0338b8bad8b52985302eaf81a4cfde" region="rom_board" offset="4000000"/>
              <rom name="ax1206m01.ic15" size="16777216" crc="807ab795" sha1="17c86b1a56333c05b68ff84f83e964d013c1819c" region="rom_board" offset="5000000"/>
              <rom name="ax1207m01.ic16" size="16777216" crc="6636d1b8" sha1="9bd8fc114557f6fbe772f85eeb246f7336d4255e" region="rom_board" offset="6000000"/>
              <rom name="ax1208m01.ic17" size="16777216" crc="38bda476" sha1="0234a6f5fbaf5e958b3ba0db311dff157f80addc" region="rom_board" offset="7000000"/>
              <rom name="ax1201f01.bin" size="4" crc="325cf843" sha1="c51d19a4fce37433f37e7ce23801a7fc4e09013d" region="rom_key" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-4" clock="200000000"/>
              <chip type="cpu" tag="soundcpu" name="ARM7" clock="2822400"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="aica" name="AICA"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Bilinear Filtering" tag="MAMEDEBUG" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Disable Render Calls" tag="MAMEDEBUG" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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