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ghlpanic: MAME ROM Information.


History:

Ghoul Panic (c) 1999 Eighting / Raizing.


A first-person shooter similar to the "Point Blank" series.


- TECHNICAL -


Namco System 12 hardware

Game ID : OB


Main CPU : PSX (@ 16.9344 Mhz), H8/3002 (@ 14.7456 Mhz)

Sound Chips : C352 (@ 14.7456 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 65536


Players : 2

Control : 8-way Joystick

Buttons : 6


- PORTS -


* Consoles :

Sony PlayStation (2000)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.102u5 [Guru]


WIP:

- 0.142u2: Changed description to 'Ghoul Panic (Asia, OB2/VER.A)'.

- 0.104u5: Olivier Galibert, Duddie and smf hooked up the light gun in Ghoul Panic. Added new user2 and sound1 roms.

- 0.102u5: Guru added Ghoul Panic (Namco 1999).

- 6th December 2005: R. Belmont - Guru got a dump of the Namco/Raizing light-gun shooter Ghoul Panic/Oh Bakyuun! from a friend but the MCU program on that board seems to be fried. We can't emulate System 12 games without a working MCU program, so if you have a working PCB of this game and are willing to loan it out for dumping, please contact the Dumping Project or private message me.


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Ghoul Panic


Romset: 20992 kb / 6 files / 10.2 zip




MAME XML Output:

       <game name="ghlpanic" sourcefile="namcos12.c">
              <description>Ghoul Panic (Asia, OB2/VER.A)</description>
              <year>1999</year>
              <manufacturer>Eighting / Raizing / Namco</manufacturer>
              <rom name="ob2vera.2e" size="2097152" crc="77162ae0" sha1="cdc0833756037562b49bb2ae02931b3b24d27329" region="user1" offset="0"/>
              <rom name="ob2vera.2j" size="2097152" crc="628f0830" sha1="a547880674d95b84acc9c05413cba4fd3a81e0cf" region="user1" offset="1"/>
              <rom name="ob1rom0l.ic12" size="4194304" crc="f8b6a599" sha1="2af3186242a8cbf14ab7532496a91041300527e9" region="user2" offset="0"/>
              <rom name="ob1rom0u.ic11" size="4194304" crc="0625db92" sha1="b63be6e41b2c6e2194f02f0c31da1f30c4e08232" region="user2" offset="1"/>
              <rom name="ob2vera.11s" size="524288" crc="f8c459f2" sha1="681520c891f5c8a0f321652d8834910310c88d1a" region="sub" offset="0"/>
              <rom name="ob1wave.ic2" size="8388608" crc="e7bc7202" sha1="f0f598304866ebe62642eaac6b7d8709baa14fe1" region="c352" offset="0"/>
              <chip type="cpu" tag="maincpu" name="CXD8661R" clock="100000000"/>
              <chip type="cpu" tag="sub" name="H8/3002" clock="16737350"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="c352" name="C352" clock="25106025"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" service="yes">
                     <control type="lightgun" minimum="26" maximum="265" sensitivity="50" keydelta="15"/>
              </input>
              <dipswitch name="Freeze" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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