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gradius3j: MAME ROM Information.


MAME Info:

0.36b13 [Nicola Salmoria]


Artwork available


Bugs:

- [possible] Stage 9's background is broken. fostar (ID 00062)

- [possible] There's a glitch that is either an offset problem or a visible area problem. Robiza (ID 01124)


WIP:

- 0.142u4: Angelo Salese removed deprecat.h usage in Gradius III.

- 0.136u1: Fabio Priuli added driver data struct and save states to Gradius III.

- 0.135u4: Fabio Priuli updated Gradius III to use Konami video devices.

- 0.133u1: Renamed (grdius3a) to (gradius3a) and (grdius3e) to (gradius3e).

- 0.130u3: Fabio Priuli added DIP locations to Gradius III based on Guru's notes (thanks to AJG, who fwded them to me).

- 0.124u5: Robiza fixed missing title text in intro.

- 3rd December 2006: Mr. Do - We have the instruction card for Gradius III [US] from Tormod.

- 0.109u1: Fixed sprite layer Gradius III.

- 3rd September 2006: Mr. Do - Added instruction cards for Gradius III.

- 0.97u2: Mamesick fixed wrong mapped buttons (power-up, shoot and missile).

- 0.95u3: Made Gradius III visible region symmetrical. Fixed K052109 layer 2's X offset [R. Belmont]. Changed visible area to 320x224.

- 14th April 2005: R. Belmont - Submitted a fix for the Gradius 3 layer alignment and visible area glitches pointed out by AWJ on MAMETesters.

- 0.59: Added clone Gradius III (World ?). Fixed rom names.

- 14th March 2002: Chack'n added the Japan version of Captain America and The Avengers, a World version of Gradius 3 and fixed quite a few ROM file names.

- 0.37b1: Support for a priority buffer, updated by tilemap.c, which can be used to draw sprites using the new function pdrawgfx(). This allowed to fix many tile/sprite priority bugs e.g. in Ajax, Lightning Thunder, Simpsons, Vendetta, Punk Shot, Gradius III and others [Phil Stroffolino, Nicola Salmoria].

- 0.36b13: Nicola Salmoria added Gradius III (Japan) (Konami 1989) and clone (Asia).

- 14th March 2000: Eisuke Watanabe fixed Ajax and Gradius 3 priority problems.

- 3rd January 2000: Aaron Giles fixed a Gradius3 endian problem.

- 22nd December 1999: Nicola Salmoria fixed title screens and sprite priorities in Gradius 3.

- 21st December 1999: Nicola Salmoria sent in a driver for Gradius 3.


ARCADE RELEASE: Gradius III (Konami) - 1989/Dec/11


LEVELS: 16


Other Emulators:

* FB Alpha

* Sparcade


Recommended Games (R-Type):

Gradius / Nemesis

Gradius (PlayChoice-10)

Vs. Gradius

Gradius II / Vulcan Venture

Gradius III

Gradius 4: Fukkatsu

Salamander

Salamander 2

R-Type

R-Type II

R-Type Leo

Heavy Unit

Turtle Ship

Hellfire

X Multiply

Zero Wing

Raiga - Strato Fighter

Rezon

Blaze On

Hyper Duel

Super Spacefortress Macross II


Romset: 3905 kb / 25 files / 1.40 zip