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hapytour: MAME ROM Information.


History:

Happy Tour (c) 2005 GAV Co.


- SOURCES -


PCB picture.

Game's ROM.




MAME Info:

0.137u3 [Guru, jmurjr, JacKc, gingertom, Rene Single, Smitdogg, The Dumping Union]


WIP:

- 0.140u3: Tim Schuerewegen fixed Happy Tour - Game now playable. David Haywood added idle skip for Eolith Ghost driver. Replaced ARM7 CPU with ARM9 (200 MHz). Added 8-way Joystick, service mode and 2x players, buttons and coin slots.

- 0.137u3: Added Happy Tour (GAV Company 2005).

- 10th April 2010: Smitdogg - Guru has dumped Happy Tour recently.

- 28th February 2010: Guru - Happy Tour (on Eolith Ghost hardware, 2005) arrived a couple of days ago from Smitdogg. This is a Gals Panic rip-off with HQ beeches. If there was a reason needed to figure out the Ghost hardware this might be it. Thanks to Smitdogg and the DU for acquiring/sending these out.

- 23rd January 2010: Smitdogg - We got a Happy Tour PCB. It looks to be a Gals Panic type game with bonus minigames. Credits so far: jmurjr, JacKc, gingertom, Rene Single, Smitdogg and The Dumping Union.


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Happy Tour


Romset: 34816 kb / 4 files / 12.1 zip




MAME XML Output:

       <game name="hapytour" sourcefile="ghosteo.c">
              <description>Happy Tour</description>
              <year>2005</year>
              <manufacturer>GAV Company</manufacturer>
              <rom name="flash.u1" size="33554432" crc="49deb7f9" sha1="708a27d7177cf6261a49ded975c2bbb6c2427742" status="baddump" region="user1" offset="0"/>
              <rom name="ht.u20" size="524288" crc="c0581fce" sha1="dafce679002534ffabed249a92e6b83301b8312b" region="user2" offset="0"/>
              <rom name="ht.u16" size="1048576" crc="6a590a3a" sha1="c1140f70c919661162334db66c6aa0ad656bfc47" region="sfx" offset="0"/>
              <rom name="qs1001a.u17" size="524288" crc="d13c6407" sha1="57b14f97c7d4f9b5d9745d3571a0b7115fbe3176" region="wavetable" offset="0"/>
              <chip type="cpu" tag="maincpu" name="ARM9" clock="200000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="256" refresh="60.000000" />
              <sound channels="0"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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