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huncholy: MAME ROM Information.


History:

Hunchback Olympic (c) 1984 Century Electronics.


An olympic sports game featuring the main protagonist of "Hunchback".


- TECHNICAL -


Main CPU : S2650 (@ 894.886 Khz)

Sound CPU : S2650 (@ 894.886 Khz)

Sound Chips : (2x) DAC, TMS5110 (@ 640 Khz)


Screen orientation : Vertical

Video resolution : 248 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Developed by Seatongrove UK, Ltd.


Also released on the "Scramble" hardware.


This game is also known as "Herbie at the Olympics".


- SOURCES -


Game's rom.




MAME Info:

0.37b10 [Mike Coates, Malcolm Lear]

0.36b7 [Mike Coates]


SETUP:

- Press 'Insert' to speed up the slow IC test routine.


WIP:

- 0.134u1: Couriersud made some progress with protection emulation for clone Herbie at the Olympics (DK conversion). No more game specific program counter checks.

- 0.127u2: Replaced I8035 CPU2 with MB8884 in clone Herbie at the Olympics (DK conversion). Couriersud consolidated memory maps for S2650 based games (Herbie at the Olympics (DK conversion)). Renamed handlers to s2650_*. Joined protection handlers.

- 0.122: Couriersud moved address remapping proms to REGION_USER1 in clone Herbie at the Olympics (DK conversion).

- 0.106u12: MASH added pld ($0 - pls153h.bin) to clone Herbie at the Olympics (DK conversion).

- 0.89u6: Changed S2650 CPU1 clock speed to 1536000 Hz in Hunchback Olympic (Scramble hardware).

- 0.89u2: Pierpaolo Prazzoli added clone Hunchback Olympic (Scramble hardware).

- 0.61: Changed S2650 CPU clock speed to 512000 Hz in clone Herbie at the Olympics (DK conversion).

- 0.37b10: Mike Coates added Hunchback Olympic (Seatongrove Ltd 1984).

- 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.

- 0.36b12: Added 5x'Unknown' dipswitch to Herbie at the Olympics.

- 0.36b7: Mike Coates added 'Herbie at the Olympics (DK conversion)'.

- 3rd October 1999: Mike Coates added Herbie at the Olympics to the Donkey Kong driver.


LEVELS: 11 (endless)


Other Emulators:

* FB Alpha


Recommended Games:

Hunchback


Recommended Games (Sports):

Track & Field

Track & Field (PlayChoice-10)

Great Swordsman

Hunchback Olympic

Hyper Sports

Water Match

Clash-Road

'88 Games

Gold Medalist

Recordbreaker

California Games (Mega-Tech)

Numan Athletics

Hyper Athlete

Nagano Winter Olympics '98

Sports Jam

Virtua Athletics


Romset: 39 kb / 13 files / 21.6 zip




MAME XML Output:

       <game name="huncholy" sourcefile="cvs.c">
              <description>Hunchback Olympic</description>
              <year>1984</year>
              <manufacturer>Century Electronics / Seatongrove Ltd</manufacturer>
              <rom name="ho-gp1.bin" size="4096" crc="4f17cda7" sha1="ae6fe495c723042c6e060d4ada50aaef1019d5eb" region="maincpu" offset="0"/>
              <rom name="ho-gp2.bin" size="4096" crc="70fa52c7" sha1="179813fdc204870d72c0bfa8cd5dbf277e1f67c4" region="maincpu" offset="400"/>
              <rom name="ho-gp3.bin" size="4096" crc="931934b1" sha1="08fe5ad3459862246e9ea845abab4e01e1dbd62d" region="maincpu" offset="800"/>
              <rom name="ho-gp4.bin" size="4096" crc="af5cd501" sha1="9a79b173aa41a82faa9f19210d3e18bfa6c593fa" region="maincpu" offset="c00"/>
              <rom name="ho-gp5.bin" size="4096" crc="658e8974" sha1="30d0ada1cce99a842bad8f5a58630bc1b7048b03" region="maincpu" offset="1000"/>
              <rom name="ho-sdp1.bin" size="4096" crc="3efb3ffd" sha1="be4807c8b4fe23f2247aa3b6ac02285bee1a0520" region="audiocpu" offset="0"/>
              <rom name="ho-sp1.bin" size="4096" crc="3fd39b1e" sha1="f5d0b2cfaeda994762403f039a6f7933c5525234" region="speechdata" offset="0"/>
              <rom name="ho-cp1.bin" size="2048" crc="c6c73d46" sha1="63aba92f77105fedf46337b591b074020bec05d0" region="gfx1" offset="0"/>
              <rom name="ho-cp2.bin" size="2048" crc="e596371c" sha1="93a0d0ccdf830ae72d070b03b7e2222f4a737ead" region="gfx1" offset="800"/>
              <rom name="ho-cp3.bin" size="2048" crc="11fae1cf" sha1="5ceabfb1ff1a6f76d1649512f57d7151f5258ecb" region="gfx1" offset="1000"/>
              <rom name="5b.bin" size="2048" crc="f055a624" sha1="5dfe89d7271092e665cdd5cd59d15a2b70f92f43" region="speech" offset="0"/>
              <rom name="82s185.10h" size="2048" crc="c205bca6" sha1="ec9bd220e75f7b067ede6139763ef8aca0fb7a29" region="proms" offset="0"/>
              <rom name="82s123.10k" size="32" crc="b5221cec" sha1="71d9830b33b1a8140b0fe1a2ba8024ba8e6e48e0" region="proms" offset="800"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="audiocpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="speech" name="S2650" clock="894886"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="tms" name="TMS5100" clock="640000"/>
              <display tag="screen" type="raster" rotate="90" width="240" height="248" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Registration" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Registration Length" tag="DSW3" mask="2">
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="10" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW3" mask="16">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="12">
                     <dipvalue name="1 Coin/2 Credits" value="12" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="2" value="0" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" cocktail="preliminary" savestate="supported" palettesize="2089"/>
       </game>
 
 


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